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First, there is the Zorro DOS game released in 1995 by Capstone Software.
Don Diego Vega has a secret identity - that of Zorro, a masked swordsman who has sworn to protect the innocents of California, at the time a Spanish colony. Among the powerful and corrupted men there is Don Cortez, who hopes to gain even more power by discovering an ancient treasure. Honoring his word, Zorro sets out to stop the Cortez, alone against nearly impossible odds...
Based on the series of books by Johnston McCulley, Zorro is a side-scrolling platform game that has certain similarities to Prince of Persia and other so-called "cinematic platformers". The emphasis of the gameplay is on careful advancement through the levels and physical activities such as jumping and climbing. Zorro has two weapons at his disposal - a whip and a sword; the sword is more powerful, but the whip has a longer range.
The game utilizes cutscenes with live actors to advance the story.
Then, there is the Zorro released in 1985 on the Amstrad CPC, Atari 8-bit, Commodore 64, and ZX Spectrum. This one was published by U.S. Gold Ltd. and developed by Datasoft, Inc.
All the ingredients from the Zorro story feature in this action game - a kidnapped senorita, an evil enemy leader (Colonel Garcia) and his henchmen and of course the obligatory swordfight!
This computer version of Zorro is a strange beast, he can leap across buildings, fall 50 feet and land like a feather, with neither a scratch to his head or a crease in his cape. He can also perform masterful tricks, such as balancing a large plant pot on his head, while simultaneously climbing up a ladder.
Zorro has similar platform gameplay to the same company's Bruce Lee game, but with a slower pace and more puzzle elements. There are 20 different screens in the game, with The Ole Hotel screen being used continually throughout the game. The player must overcome various puzzles, including the branding of a bull and catapulting into the air via a conveniently left spring board and a dazed Garcia guard!