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  • Crowning Moment of Awesome: Scoring a plasma bolt hit in 2097. Made anticlimactically easy in the third game and in the games after that, the weapon no longer did instant kill damage.
  • Crowning Music of Awesome: Almost the entire soundtrack from each game. CoLD SToRAGE really left his mark on gaming culture through these games.
  • Death Trap: 2048 Pir-hana's prototype. No steering. Just airbrakes. Have fun!
  • Freud Was Right: Any of single-hull AG craft, especially post-Fusion FEISAR's and Piranha, if you will...
  • Surprisingly Improved Sequel:
    • The first game was rather basic, and it had bad graphics and worse controls. The second game made the controls usable, and the third added extra features and amazing visuals.
    • Similarly, Wipeout Pure was a welcome improvement after the poorly-received Wipeout Fusion.
  • That One Level: A certain HellfireWZ sums it up nicely.
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