Tropedia

  • Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed. Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Our policies can be reviewed here.
  • All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. Pages that don't do this will be subject to deletion, with or without explanation.
  • All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.

READ MORE

Tropedia
Register
Advertisement
WikEd fancyquotesQuotesBug-silkHeadscratchersIcons-mini-icon extensionPlaying WithUseful NotesMagnifierAnalysisPhoto linkImage LinksHaiku-wide-iconHaikuLaconic
File:96022.jpg

Binding a spirit of many faces to yourself may have side effects.


A type of Host that "willingly" allows him/herself to be possessed by someone or something. Usually a cultist or Spirit Medium like a shaman, the trope has been used more commonly in fantasy settings in conjunction with Demonic Possession from an evil spirit or magician of Black Magic. When a Willing Channeler is possessed by such an entity, they evolve into becoming a Living Bodysuit. The opposite form of spirit however, being possessed by a benevolent force, is simply called Channeling, as it is more or less a mutualist Symbiotic relationship of a spiritual nature, and rarely does the "virtuous guest" force anything upon the host without consent and/or necessity.

Usually a Willing Channeler must perform a ritual of some sort to conjure the target spirit (s)he wants to be possessed by, but this is not the golden rule, just the norm (for the genre of fantasy at least). Also, even if the spirit does not possess the conjurer, the character is still considered a Willing Channeler for having committed to the desire to be possessed, even if the desire is not natural but actually an artificial compulsion (e.g. enchantment, drug usage, Mind Control, etc, etc).

Note: A Willing Channeler is NOT the possessing entity, it is the host.

See also Heroic Host. Contrast Symbiotic Possession.

Examples of Willing Channeler include:


Anime and Manga[]

  • Kei from Akira may be the Trope Codifier in anime and manga. In this exact case, she channels the massive Psychic Powers of the Big Good Lady Miyako rather than any spirits.
  • Prince Ling, who's possessed by Greed II in the Fullmetal Alchemist manga and second series. More exactly, it starts with having Greed's essence injected in his body as a part of his and the Big Bad Father's Deal with the Devil, then re-awakening his conscience when the amnesiac Greed kills one of his old henchmen, and then to them Sharing a Body as Greed gains his memories back and has a Heel Face Turn
    • On a bigger scale, both media have Ed and Al's dad Hohenheim. More exactly, he carries in his body the souls of 500.000 people, the citizens of his homeland of Xerxes, which was wiped out centuries ago. Though these years Hohenheim has come to interact with every single soul and reach for them, and ultimately they all settle on a goal - to destroy Father himself
  • Shaman King revolves around this trope. The titular shamans all have the ability to summon ghosts or other spiritual entities and channel them through themselves or objects for new abilities.
  • Kannagi - Zange is also a kami, in possession of a body named Haruka. She sometimes has conversations with her host.

Fan Works[]


Film[]

  • In the movie Ghost, Oda Mae, a spirit medium, allows the late Sam to possess her so that he can touch his girlfriend again. Earlier in the movie she was possessed not-so-willingly by another ghost who wanted to talk to his widow.


Literature[]

  • Matthew Swift and the blue electric angels in A Madness of Angels. Their... cohabitation in Matthew's body is more or less an accident, but neither party seems to have a problem with it, probably because they're combined so thoroughly that they're pretty much the same entity now anyway.
  • In the last book of The Bartimaeus Trilogy Nathaniel becomes on of these to Bartimaeus, though neither of them is fully in control.
  • Wicked Lovely: The Ink Exchange turns Leslie into this.
  • In the Star Trek Novel Verse, the energy beings known as the Fates can enter into a being's mind and control their body while their own consciousness is inert. The being has to be a) the right sort of person with the correct genes or mental abilities, and b) willing. Astraea, the leader of a Cardassian religion based upon worship of the mysterious "good" Fates led by Oralius, is the best example of the truly Willing Channeler. See: Terok Nor and Star Trek: The Lost Era. The Evil Counterpart to Oralius, Uramtali (leader of the Night Spirits) shows up in the Star Trek: The Lost Era novel Well of Souls. She cheats a bit; she ensures her host is "willing" by placing him in a situation where if he refuses his child suffers.
  • In Host, Melanie eventually becomes this to Puppeteer Parasite Wanderer. Although she initially resists, by the end of the book she actually tries to convince Wanderer to stay in her body.
  • Voluntary Controllers in Animorphs, who make up a minority of the Yeerks' hosts (known as Controllers). When separated so the Yeerk can feed in the Yeerk pool, the willing hosts are rewarded with the privilege of getting to sit in a lounge-type area, watch TV, and generally hang out, instead of being locked in a cage for the duration like the unwilling majority. There is also a a peace movement among the Yeerks, and they and their hosts work together to try and change Yeerk society from the Alien Invasion route to something more like this.
  • Serroquettes from The Fallen Kings Cycle are prostitutes who allow ghosts to use their body for one last encounter with a loved one.
  • From the Dexter book series, Dexter in the Dark. Dexter shows that he's more than willing to be possessed again, when he temporarily loses his Dark Passenger.
  • Sorcerers in Lois McMaster Bujold's Chalion novels are people who use their Demonic Possession to work magic. Sometimes this possession is involuntary, but some sorcerers deliberately make deals with demons in order to gain their powers. Almost all sorcerers, except those who have been specifically trained by the clergy of the Bastard (a half-demon Dark Is Not Evil god) eventually lose control of themselves and end up fully under the demon's control.
  • In Jay Leibold's Secret of the Ninja, the Big Bad is the spirit of the very angry and very powerful titular Ninja, Miyamotori, which inhabits a beautiful katana. One of the prospective ways to deal with him is to have the main character go through a Shinto ritual to become this and give Miyamotori the chance to interact with the cast without harming them. In the Best ending, Miyamotori will tell the MC and their best friend and the Deuteragonist, Danai (the descendant of Miyamotori's Arch Enemy, Kurayama), to build him a shrine so his soul can rest in peace; they do, and he can pass on. In the two Neutral Endings, Miyamotori will pull a full Demonic Possession on the MC to try killing Danai, but she'll knock them out and then they'll continue investigating the enemy. In the Bad Ending, the MC will kill Danai while possessed.

Live Action TV[]

  • The Trill from Star Trek.
  • In an episode of Star Trek: Deep Space Nine, Kira let herself to be possessed by an Energy Being. The possessor (one of her Gods) even explicitly declared (when in her body): "This vessel is willing." (On the other hand, its evil opponent forcibly possessed the body of Jake Sisko but later found a willing host in Dukat.)
  • Jimmy, the host of Castiel in Supernatural. An angel's true form is too powerful to accomplish anything on Earth that doesn't involve leaving a wake of destruction, so they need occupy human bodies. Most - but not all - angels use willing hosts. Specifically, an angel requires permission to possess someone. However, because angels tend to have a Knight Templar attitude with little respect for humans, if an angel needs a particular host who happens to be unwilling for some reason, apparently it's OK to torture them until they say yes.
    • Although Castiel doesn't actually do this. The first time Jimmy accepts seemingly of his own free will, since he's a devout Christian; the second it's because a) he's dying, and b) Castiel's other option is Jimmy's daughter.
  • In Stargate SG-1 an entire group of the normally Always Chaotic Evil (at the time) Big Bad race elected to become this trope and form a resistance movement to fight their evil kin.
  • Gwen at the end of the Torchwood episode "Day One".
  • In Kamen Rider Den-O, Ryotaro is possessed by different Imagin, who wear him and the suit (each a different mode.)
  • Most incarnations of Ultraman have elements of this, though just where the host ends and the possessing entity begins when the hero is in suited form differs/isn't always clear.


Tabletop Games[]

  • The Dungeons and Dragons Binder class (introduced in v3.5 Tome of Magic). Each possible vestige has unique ways it can attempt to assert its influence, from the painful (Fantastic Racism) to just annoying (can't remove armor).


Video Games[]

  • Practitioners of the Kurain Channeling Technique, most notably Maya Fey (and Pearl Fey when Maya is unavailable), in the Phoenix Wright: Ace Attorney games. Unusually, this technique also allows the host to take on the approximate physical form of the dead person being channeled. The only physical trait that remains the same is hair color and style (and a person's hair isn't alive...). The users can also change in age and size (Pearl, a young child in the clothes of a young child, channeling Mia, an adult is the most noticeable example)
  • In Breath of Fire IV a medium briefly serves this purpose for the Endless who resides in Erishin (who cannot survive any other way due to the botched method of summoning that brought her into the protagonists' world). She overeats a bit, but doesn't do anything worse than complain the medium who lent her the body wasn't sufficiently attractive.
  • Devil Survivor has a two examples of this. Mari allows Kresnik to use her body to kill her fiance's killer Kudlak and Amane does it with both a demon and an angel.
    • To be fair, we're not sure if she wanted the demon there; it was her father that planted it there. Though she did let Remiel use her of her own free will.
    • Done again in the sequel, where Io takes in the essence of Lugh to summon the Dragon Stream and to defeat a particularly tenacious enemy.
  • Ryuusei Cartwright in Adventure Quest freely allows the Devourer The'Galin to manifest in his body. Curiously, he retains the ability to shift into this form after The'Galin had left.
  • Meibisi tries this at the end of Rise of the Kasai with his God of Evil, Kri. Doesn't work out very well.
  • If you spared the Rachni Queen in Mass Effect, you'll meet her channeler in Mass Effect 2 on Illium. While Shepard is skeptical, the channeler insists that she volunteered.
  • BioWare also used this in Jade Empire with Wild Flower and her "guardian" Chang Ka. Wild Flower is a sweet-natured small child no more than ten years old, and Chang Ka is a massive, shaggy demon. Of course, he's not the only one that's possessing Wild Flower. It ends up being justified in that the Guardian needs a host to tie him to this plain of existence and help the Spirit Monk, and Wild Flower's happy because she should be dead and Chang Ka's possession gives her a second chance.
  • A third Bioware example: in the Dragon Age: series the 'Spirit Healer' Mage Specialisation is described getting their exceptional healing powers by channelling benevolent Fade spirits. The two recruitable Spirit Healers expand on this:
    • Wynne, The Medic in Origins, describes how a particular spirit has seemed to be watching over her her whole life and helps her out with the healing. She's also technically dead, having pulled a Heroic Sacrifice before you recruit her, and her spirit friend is keeping her alive through possession. This can be seen as foreshadowing...
    • Anders, a healing-focused mage and all-around snarker, who is the resident Spirit Healer for the Awakening expansion. Another character in the same game is Justice, a spirit of the Fade possessing the dead body of a Grey Warden. After the end of the game, Justice gives up the Warden's body, but Anders allows himself to be possessed so that Justice can remain in the physical world. This unfortunately backfires by the time of Dragon Age 2, when Anders' hatred of Templars has twisted the spirit of Justice into a demon of Vengeance.
  • A fourth Bioware example is the Sith Inquistor line of SWTOR, who learn to channel and possess ghosts as a power boost.
  • In the flash RPG MARDEK, the titular character shares a consciousness with an extraterrestrial being named Rohoph.
  • Mages in the universe of Fire Emblem Tellius can greatly enhance their powers by becoming a Spirit Charmer, someone who lets spirits into his body in exchange for their power. The side-effect of this is receiving a mark that often makes them the victim of Fantastic Racism (though due to a misunderstanding) and the fact that it slowly erodes their very being, though that doesn't seem to be such a big deal, given what we saw from the only playable Spirit Charmer.
Advertisement