aka Star

  • I live in Star Island, 92-469, Avocado Isles, Apple Juice Ocean
  • I was born on November 17
  • My occupation is fan of 20+ things, semi-active member of several websites
  • I am playing Animal Crossing: Pocket Camp
  • Bio Hi, I'm Star the Triple Devil. I want to change my bio to something but idk what.
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I'm Star and I edit on wikis.

Tropes in my fanworks and ideas

List of tropes present in fanworks (or other things) I have made or planned in the past 10+ years. Some details are hidden due to privacy reasons. Many of the titles given here are unofficial as well. Events/time periods with pages on this wiki, while not really tropes, are also included (both have their own section).

Color Tropes

  • Color-Coded Characters: Prominent in some fanworks I've made.
    • In the Angervon series (named after a character from a pretty obscure book series), every character has a specific color that they wear, a specific hair color and every character of the group has golden pants.
    • In the second version of Forgotten But Never Gone, each character has a specific flash color. The main 14 have the 3 primary colors (light), 3 secondary colors, 6 tertiary colors, black and white. Opposite colors also have a meaning in this.
    • My characters on MovieStarPlanet as well. The most important thing I considered when buying clothes was having them the correct color. A lot of movie stars also have a specific color (or multiple of them) in their name.
  • Power Dyes Your Hair/Locked Into Strangeness: Pretty much 90% of all characters in the Angervon series is this. The special winds giving supernatural powers also dye the hair of anyone affected. And the change is permanent as well: a character takes the hair color and ability of the first special wind they touch, and are immune to any future winds. Mostly unnatural hair colors, but black, yellow and orange winds exist as well.
  • Orange-Blue Contrast: One of the characters in Angervon wears blue and has orange hair.
    • As part of the opposite color contrast, a duo of siblings in the second version of Forgotten But Never Gone have sky blue and orange as their flash colors.
  • In general, Color Contrast.
    • Opposite color best friends are present in Angervon. Or, well, at least one pair of them. A purple-haired girl wearing red and a yellow-haired girl wearing green. This uses the traditional/paint colors.
    • The light opposites in Forgotten But Never Gone form seven pairs. More specifically, five pairs of best friends, one pair of siblings and one pair of archenemies.
    • The Best Friend series has best friends who typically associate themselves with pink and green, true to their MovieStarPlanet counterparts.
  • Technicolor Eyes:
    • Adding to the Twilight section, in the Best Friend universe, vampires who drink dinosaur/alien blood have green eyes (brighter than natural green eyes).
    • In the expanded Best Friend-Angervon universe, vampires who are descendants of the original royals (or something like that) have pink eyes, becoming a more dull purple/gray when they get hungry. And these vampires do not drink blood, but eat food instead.
    • In Angervon, the winds that dye the characters' hair also give them different eye colors, including purple, red, yellow and blue. Many of these eye colors are unnatural. While hair and eye colors are altered, skin color is unaltered.
  • Multicolored Hair: In Angervon, one of the special winds gives multicolored hair. And is that the most significant wind, giving the abilities of all others? No, it's the wind for breathing underwater. And it's probably not even the rarest one. I know, having a cyan or turquoise wind in its place probably makes more sense, but that one is already the wind for cooking. Yes, cooking.
  • Law of Chromatic Superiority: In a trailer, there were many supernatural humans with different hair colors, but the one with pink hair is the most special of them all. No in-universe explanation is given to the special abilities there (the trailer itself is only few minutes).

Team Tropes

  • Team Pet: In the Angervon series, the main team consists of multiple elementary to middle school aged children and a baby dragon. Also one of the members has a pet dog (but I don't think the dog is even involved in the plot).
  • The One Guy: The original 7-member Angervon with 6 girls and one boy. This changes in the sequels where more characters are introduced.
    • Also in the second version of Forgotten But Never Gone, the group consists of 1 male character and 13 who are either female or non-binary.
  • Cast Herd: Especially common in Angervon from 2011 onwards once the group expanded to more than 10 members. In its mid-2012 lineup, the 16-member Angervon can either split into 5 teams of 3 with the 16th member spending time in the headquarters and keeping track of missions, or 4 groups of 4, but either way, both divisions have very specific lineups.
    • Tbh, I'm not even sure what the finalized, 2014 lineup was supposed to be. The 16-member lineup seems to be the most iconic to me.
  • Egocentric Team Naming: All the sub teams of Angervon.
    • Team Spyro and Team Cynder in Spyro & Cynder Heroes.
    • Not team naming, but three of the four dimensions of Earth are named Spyr, Mari and Soni. Guess which video game character lives in which dimension.
  • Beauty, Brains, and Brawn: One of the teams in Angervon, although the "beauty" character is never actually noted to be more beautiful than the other two, she fits some of the personality aspects often associated with the beauty in this trope (being the chick/heart of the team). Not a one-gendered team as the brawn is male (the trope page does say it's unisex, but on another page it's described as all-female so that's why I was hesitant to add it at first).
  • Nice, Mean and In-Between: Best Friend features a variation with a group of six friends with best friend duos taking each role.

Relationship Tropes

  • Heterosexual Life Partners: Nearly everyone (who goes to school) in the Best Friend series with its clearly defined pairs of best friends, at least with the girls. To the point where each of the main siblings' best friends come along on their family vacation. The most notable example is MovieStar and Bree, who spend nearly all of their time together despite Bree being a vampire.
    • Also the ponies (or at least the ones that I saw as the main 8) in My Little Pony G 3 back in 2008, to the point where it was basically shipping and even included a friendship triangle between Pinkie Pie, Kimono and Minty.
  • Interspecies Romance: Star and Illuminati. Also King Pug and her unknown ex-wife, and their children Layla and Olly, who are half-dogs and end up having romances with more humanoid characters.
    • Also many of my Sonic ships. Although technically all Mobians are the same species, but Tails and Cosmo still counts.
  • Interspecies Friendship: In Best Friend, human Moona becomes best friends with vampire Bree. They also end up befriending a Christmas elf. Moona later becomes a vampire, and ends up meeting Star, yet another human, in Miitopia.

Title Tropes

Holiday Tropes

  • April Fool's Plot: Wikia Town has an April Fools' Day episode (although its supposed airing date was July 5 as the show's timeline does not match the airing dates).
  • Holiday Mode:
    • Tomodachi Islands has holidays similarly to Tomodachi Life. In fact, even more holidays, which Miis can either celebrate or not celebrate. Additionally, holidays are only present a game mode where time flows at a normal rate. However, they may not necessarily line up with real-life holidays as the time can be set in any point in the past, present or future, as long as it is between January 1, 1, and December 31, 9999 (in fact, there are some Easter Eggs which specifically occur by having a specific date which would be impossible to have when playing in real time).
    • The concept for an impossible to complete (without cheating) game. Each day, the player requires a password in order to activate the game, but in order to get the password, the player needs to play on the following day. The only day that does not require a password is December 31, which only reveals the password needed to play on December 30, which is needed to get the password needed on December 29 and so on. This goes all the way until January 1, and entering the password on that day would complete it. Now, in normal time, it would take 364 years to complete (varies depending on whether February 29 is included) so the player would need to either figure out the passwords by cheating or change the date on the device which they are using.
    • Certain projects I made on Scratch depend on the time at which they are played:
      • New Year's Countdown, a project which only works when started less than a minute before the end of 2016.
      • In Welcome to 2036!, the generated music depends on the current date and time of the day.
      • In Random Illuminati confirmed theory generator, "Despacito 3" is played on April Fools' Day. Special school related interactions also happened on February 16 and June 3, 2017. There is also a script that notices whether the current year is divisible by 4, and was later updated to detect specific years (such as 2021), and even ones in the past, when determining if there are Olympics.
      • THERE IS NO PROJECT! has a different intro depending on the current month. Certain dates mention special activities, often related to holidays.
      • The Anniversary of the END OF THE WORLD has special Easter Eggs for December 21, Halloween, Christmas, Valentine's Day, Easter, April Fools' Day, December 22, 2015 (the release date), and February 19, 2016 (which was in the future at the time of the project's release), as well as some dates which require setting the date to the past (December 21, 2012, October 21, 2015 and December 21, 2015).
  • Horror Doesn't Settle for Simple Tuesday: The beginning of the second version of Forgotten But Never Gone takes place on Halloween, mainly to have the inclusion of horror stories and a supposedly haunted location be natural. In Chapter 2, however, it is revealed that the events occurring on Halloween was a coincidence (in-universe), but it did give the "pumpkin-headed man" a better opportunity to disguise without looking too out of place. Ironically, this one is actually a Tuesday, and the "horror" involved actually does settle for every day of the year. Still, it's the main character's introduction to it that counts.
    • The dinosaurs just happen to return (or aliens happen to invade) on the exact day which was predicted to be the end of the world (December 21, 2012) in Best Friend.
    • In Spyro vs. The Dark Master, Malefor (who is trying to destroy the world) returns on Christmas Eve.
  • Santa Clausmas: Pretty much everything that involves Christmas (or Easter), due to generally avoiding bringing up religion.
    • Example: Best Friend features a Christmas elf character, an abandoned Christmas decoration shop, and has characters celebrating Christmas. No mentions of religion (except as a school subject way earlier, but not in relation to Christmas).
  • Saving Christmas: The trope itself is referenced in The Christmas Game, which doesn't actually have a proper plot. It starts with what's seemingly the typical intro with exposition, except it's skipped to just get straight to the point. Then, at a later point, the text in the level mentions that the plot of the game is about saving Christmas, which the player would know if the intro hadn't been skipped, but soon disregards the plot, stating it's overused anyway.

Time Travel/Future Tropes

  • Time Travel: Present in quite a few things despite the fact that I normally don't want time travel involved in stuff. It's more like I don't want time travel to be part of fictional series unless time travel is the main point (for example, in movies such as Back to the Future and Meet the Robinsons, time travel is fine because it's the main point, while in Harry Potter and Star Trek, I don't like the fact that time travel is included). Main things including it are: To the Future, its original version Back to the Present?, a live action movie made with people I know, let's just call it Researchers 5: The Time Whirl, anything based on the Sonic story A Timely Arrival and an earlier version of Angervon with a story which includes characters from the distant past (ice age) and distant future (the year 9008).
  • Future Imperfect: In To the Future, people know almost nothing of history before 2025 due to a disaster happening that year (which seems strange, as surely the survivors of the disaster could have recorded history more accurately), an use any websites and other media they can find as sources for history classes. For example, they think the Scratch character Gobo was a world leader and that the world population in the early 21st century was only 7 million.
    • The original version (Back to the Present?) contains even more of this. The believe that Princess Celestia used to be in charge of Finland, and even have a high school dedicated to her. There are history courses dedicated to specific time periods in history, which are, of course, based on fiction. One example is a course about The Hunger Games, which they believe was a real event that happened in the 20th-21st century, and they also believe scenes in the movies are actual footage of the event and not just movie scenes. Their sources? Random YouTube videos that remained after the 2025 apocalypse while the historically accurate ones were destroyed.
      • Somehow, knowledge about the Eurovision Song Contest is 100% accurate. The contest is still held annually in 2115, and big fans are able to name and recognize all the winning songs (and more) since 1956.
  • You Already Changed the Past: A weird Gangnam Style Sonic 06 video edit. In it, Silver learns of the "end of the world" (which is why his world is in ruins 200 years later) in 2012, and travels back to 2012 in an attempt to stop it. However, on December 21, he finds a Chaos Emerald, which, as explained by Blaze, turns all of his thoughts into power. When Silver touches the emerald, he thinks about the disaster that is about to happen, and unintentionally causes the destruction he tried to stop.
    • In a video based on Sonic CD, Sonic travels back in time and is attacked by dinosaurs. He then grabs a nearby asteroid and uses it to destroy the dinosaurs. However, this may not be a case as the extinction of the dinosaurs may have happened anyway (but in part 2 it is revealed that some dinosaurs actually survived).
    • Also intended to be a plot point in a Back to the Present? Season 2, but the plot never got that far. Basically characters go through various time periods only to have the events in history happen because of something they did.
    • Possibly in To the Future, where the time machine itself is the reason why the future where they arrive causes the apocalypse of 2025.
  • Time Machine: The Back to the Future variety appears in To the Future and its original version. They use it to go to the future and plan to use it to get back to the past, only to accidentally destroy the time machine by pressing the wrong button.
    • Researchers 5, which contains various whirls taking people either 100 years into the future or the past, which could be considered some sort of time portal variation. Also, they seem to present only during a specific approximate time period every 100 years since 1011.
  • Reset Button: Done at the end of Researchers 5 when characters go back in time to 1011 to destroy the original time whirl. A scene had to be cut in the sequel because one of the actors made a reference to the time travel storyline.
  • Set Right What Once Went Wrong: The plot of the future team in the pre-Angervon series. They travel from the year 9008 to 2008 in order to stop a bomb that will cause the entire world to explode on New Year's Eve 9009. By that time, the bomb as fused with Earth to the point that it cannot be removed, and the only way to stop it is by going back to when the bomb was originally created. The reason why it wasn't originally stopped was because in 2009, nobody cares about the world ending so far in the future.
    • A time travel video made by me in 2014. The main character goes 100 years to the future, only to discover the world is pretty much destroyed just shortly after the present time by a construction worker accidentally digging up something which rapidly speeds up global warming, and this construction conveniently happens right next to her school. Back in the present, she convinces the construction worker to stop by reminding that the principal hasn't given permission to do so.
  • The Future: Examples approximately from least distant to most distant.
    • A non-time travel example, 2024 in 10 Big Dinosaus or whatever as more of a Twenty Minutes Into the Future example (although it was 12 years at the time when it was made). Things it claims have happened by 2024 are Dinosaur Island being a major topic on the news for years, StarCoins becoming a Global Currency in 2016, airplanes no longer polluting, phone calls no longer costing money resulting in an increase in telemarketing/spam calls/annoying things like that, the Rio 2016 Olympic Games almost getting cancelled because of a character's actions (based on real life, Tokyo 2020 would have been a more accurate example for the "almost cancelled" part, but then again Tokyo hadn't even been chosen as the host city yet when this was made), and schools having students go to dangerous forests alone.
    • Welcome to 2036 is set in 20 years (at the time of its release) in the future, featuring a futuristic world with cleaning robots, a way to order food quickly, video game consoles where you go inside a tube-like thing to experience the game (not just VR where you might accidentally hit something in the outside world), a mandatory grocery shopping app on all iPhones even though grocery shopping is no longer a thing, bad music blasted on the streets, weird fashion and even in the future, they still need roads.
    • Researchers 5 has a future in 2111, which seems to look almost exactly like present day (although this was because it was filmed in 2011 with no editing to make it look more futuristic) except that faster modes of transportation exist and a specific flagpole was deconstructed.
    • To the Future has a future in 2116 (2115 in the original version) where history is taught incorrectly at school due to a disaster in 2025 destroying most historical records (more in the "Future Imperfect" part of this page). More explored in the original version, where a machine exists that lets people get 8 hours of sleep in just 3 hours, and they appear to have classes on the moon.
    • An early version of Angervon (as well as related ideas) has the years 9008-9009. It is the year of origin of three time travelers (see Set Right What Once Went Wrong for details). Characters from the past also time travel to 9009. Even with the whole end of the world coming soon, this future isn't particularly dystopian, instead resembling the level Grand Metropolis from Sonic Heroes (yes, that's what it's based on). There are also stories where characters somehow end up to the future and have to go to a specific building in order to go back in time. But in order to get there, they have to guess what the guard is depicting (which always happens to be an animal that went extinct in the past 7000 years). Then they go to the top floor of that building using an incredibly fast elevator. Some other things are that the months are renamed (at least in Finnish) and that there is a notable river separating North and South America.
  • Casual Time Travel: A short story I wrote in 2007 features a mother who owns a time machine and casually time travels to a different time period every day (every day referring to the "present time" where her house was located). No explanation for the time machine's existence.
  • Ret-Gone: Happens without the use of time travel and is a major plot point in Forgotten But Never Gone, with the Invisible to Normals effect (which is why they're "never gone"). Actually doesn't cause the typical ret-gone effects that would be caused by the typical ret-gone event (like killing a grandfather would not cause his grandchild to become ret-gone, but rather cause a situation where one of the grandchild's parents never knew their father). Also, another thing to be noted is that in the previously mentioned situation, it would be the grandfather becoming ret-gone, and his grandchild would already be born by the time the killing of the grandfather took place. As the ret-gone effect can never actually alter anyone's date of birth because only one person can be ret-gone at a time, it is not a perfect way of altering the world in a way that they never existed.
    • But are there ones who remember the people who disappeared? The ones who disappeared before them. Making them not so forgotten after all, and they would be the only ones left when everyone else is gone and distantly remembered at best. Also, the second version of the story never got so far, but Vi Hart was intended to be this after an experiment with her and Vsauce (Michael Stevens) goes wrong, causing Vsauce to be ret-gone (as a 14-year-old girl because it was a human transformation experiment) and Vi Hart to be the only one to remember him.
  • Bad Future: To the Future/Back to the Present? is the four main characters finding themselves in the future where the world has had a major disaster destroy nearly everything. To the Future shows that it was the time machine itself which caused the bad future.
    • A short video I made has its version of me going 100 years into the future using the new time travel app, only to discover everything destroyed (because there so conveniently still happens to be a working computer which hasn't been used in 100 years and still has the most recently edited Wikipedia page or something similar open). Based on the information she finds, just shortly after the present time (August 2014), a construction worker accidentally digs up something which causes global warming to become a lot worse, and leads to human extinction within a few days (or at least that's what it seems like based on the most recent edit date) and the construction just so happens to be on the main character's school. See "Set Right What Once Went Wrong" for more.

Setting Years

  • Ancient Greece: The first chapter of Sonic and the Legend of the Rings is set during this time period, taking place on the island of Rhodes 3000 years before the main events of the series.
  • World War II/The Forties: Possibly the most significant past events in the second version of Forgotten But Never Gone happen during this time period, more specifically in 1943 and 1945. The reason for choosing this time period was because 1943 was 13 years after 1930, the most recent time Easter Sunday was on April 20 before 2003.
  • The Eighties:
    • The Mysterious Hogwarts Mystery Experience, and any other Hogwarts Mystery fanon unless set in 1990-1991.
  • Turn of the Millennium:
    • The earlier version of Angervon is mainly set in this decade.
    • My versions of Sonic the Hedgehog, Super Mario Bros. and Spyro the Dragon are all mainly set in this decade.
    • The beginning of Best Friend, and Cream's backstory in Sonic and the Legend.
    • The most detailed past events in the Sonic and the Legend series are set in 2009.
  • The New Tens: Probably the most common setting year (mainly due to the fact that it was when a lot of these were made).
    • The Fanon timing of the Lumiponi series is in 2010-2011.
    • The Angervon series set in 2010-2014.
    • The Researchers series is both set and filmed in 2011, although the setting isn't confirmed until Researchers 5, where the future is explicitly stated to be the year 2111 and later it is stated that they time travel by exact multiples of 100 years.
    • Spyro vs. the Dark Master is set in 2012.
    • The first part of the Best Friend series is set in 2012, and later parts were intended for 2013 and 2014.
    • Same setting as above for the Sonic and the Legend series, with the first part (Sonic and the Legend of the Rings) set in 2012, second part set in 2013 and third part (which never even started production) set in 2013-2014.
    • Shadow the Hedgehog 2 is set in 2013, over seven years before the original.
    • Wikia Town is set in 2015, and was intended to continue for years.
    • The present day in Back to the Present? is in 2015.
    • The present day in To the Future is in 2016.
    • The original version of Forgotten But Never Gone (at least the beginning) is set in February 2017, while the second version starts on Halloween and continues until November (or at least that's how far I got).
    • Miitopia: Dark Lord Illuminati is set in 2017.
  • The New Twenties:
    • The planned epilogue to the final part of Best Friend is set in August 2020.
    • 10 Big Dinosaurs is set in 2024.
    • The Eurovision Hunger Games (some idea I had in 2014-2015 and set in a dystopian near future with Europe collapsing in 2019) is set in 2029, the year in which the 74th Eurovision Song Contest would have been.
  • Exty Years From Now: In Researchers 5, all time periods were exact multiples of 100 away from the setting year (and the year of was filmed), 2011. The setting years are 1011, 1111, etc. all the way to 2111.
    • In the pre-Angervon storyline, the future team comes from exactly 9000 years from the future, 9008 (and return to New Year's Day 9010 after spending a bit over a year in the past).
    • The story 10 Big Dinosaurs (or whatever) was intentionally set in 2024 to be 10 years after 2014, when the final part of the Best Friend was meant to take place, although it (or the part that I actually finished) was written in 2012. Of course, I never got further than 2012 in the series. Note that due to the things it claims Earth has achieved by 2024, and the fact that the plot is pretty much an inverse plot of an already existing book but just weirder, as well as other inconsistencies such as Rosy the Rascal being an acknowledged villain it's not considered "canon" to the rest of the Best Friend universe.
    • In Back to the Present? and To the Future, they go exactly 100 years to the future. The year of the disaster, 2025, was a case of this in the original version, but in To the Future, it was intentionally kept the same to avoid everything being exact multiples of 10 away. However, this resulted in both future years (2025 and 2116) being both a perfect square number of years after 2016 (9 and 100, respectively) and both years being square numbers (45 squared and 46 squared, respectively).
    • The Black Comet coming "every 50 years" according to the canon material of course means that in my version, the events of said game happen on the 50th anniversary of the time the Black Comet last came, at least with an accuracy of 3 days.


  • Olympic Games: The most frequently used (because of the Mario & Sonic series) in all of the things I made.
    • On Scratch, I even made a studio just to list all the project where the Olympics are mentioned. All the Olympics which are referenced in some way are Paris 1900, Berlin 1936 (indirectly), St. Moritz 1948 (indirectly), Lillehammer 1994, London 2012, Rio 2016, Tokyo 2020 and Paris 2024.
    • Two ideas for Angervon games feature the characters at the London 2012 and Sochi 2014 Olympics.
    • The whole idea of the Supernatural Olympics in my fanon universe, based on the Mario & Sonic series. Known editions include:
      • Tokyo 1964: Mario and Sonic both had ancestors compete. Mario Robotnik (current Mario's father) was there along with his uncle Julian Robotnik (Eggman's father), and a huge fight lead to Mario leaving his family and starting a new life in the Mushroom Kingdom. The fight was so controversial that the worlds of neither Mario not Sonic had participants for another 40 years.
      • Salt Lake 2002: A figure skater named Nancy from the Forgotten Realms participated and managed to win gold, beating two Rhynocs also from the Forgotten Realms.
      • Turin 2006: Amy had originally made plans to participate, but couldn't gather a team in time.
      • Beijing 2008: Mario and Sonic both make their debuts, and the first time in over 40 years teams from their dimensions participate. Inhabitants of the Avocado Isles (basically my universe's versions of Miis) also joined at some point by then.
      • Vancouver 2010
      • London 2012
      • Sochi 2014
      • Rio 2016: During the closing ceremony, Mario possessed the Prime Minister of Japan for yet undecided reasons.
      • PyeongChang 2018: Due to the incident described above, Mario's team was banned from the 2018 Olympics. Sonic's team stayed out as well in respect of their rivals (or maybe as a boycott because they thought the ban was unfair).
      • Tokyo 2020: The Supernatural Olympic Committee made the controversial decision to actually hold the Olympics in 2020. The Avocado Isles stayed out of these Olympics due to a travel ban on the islands (and this explains the absence of the Miis in the Mario & Sonic game).
    • The Olympics are mentioned a few times in the Best Friend series.
      • In the first swimming class of the year, Bree swims so quickly that the teacher thinks she has potential to represent Finland at the Rio 2016 Olympics. Students later talk about how the area could potentially host the 2024 Olympics (which, at the time, weren't selected yet), with the swimming pool at the school used for swimming.
      • The origin of vampires also involves Olympics in a way. According to Best Friend, vampires started as a result of people using a kind of early version of doping for the very first (even older than ancient) Olympics, which ended up in disaster because of how powerful and bloodthirsty the vampires were. Eventually, over 1000 years later, vampires made a law according to which they would have to stay hidden from humans. This eventually lead to the Olympics getting restored by ancient Greeks, this time with no vampires ruining the event.
    • That one video I filmed in 2014 where the place where I lived at the moment was supposedly bidding for the 2024 Olympics (along with Paris, Los Angeles and Rome, the former two actually getting chosen as the hosts in 2024 and 2028, respectively, although that was only afterwards) and I went to film different places to tell which sports were held there.
    • Another video of the same series where my character was possessed by some sort of ring which made her believe that everything was part of some sort of scenario. Most of them were specific fictional universes, but in the first scenario, she believes to be a Finnish athlete competing in Trampoline at the 2024 Olympics (which, in this scenario, are hosted where I live, but only the character believes so, since it's actually 2014).
  • Eurovision Song Contest: There is a class dedicated to this contest Back to the Present? and somehow past information about it is 100% accurate, or at least accurate enough that the time travelers from 2015 don't see anything wrong with it.
    • Of course, in The Eurovision Hunger Games, the backstory involves this contest. But a major war in Europe leads to Eurovision becoming the Hunger Games. The voting system is still kind of present, in that the training scores from The Hunger Games are given by 12 Italian jury members who each give points like voting countries in Eurovision. The numbering also continues from where the Eurovision Song Contest left off.
    • Some of my Tomodachi Life videos focus on the Eurovision Song Contest. In 2019, I added 8 Miis, each representing a specific country/song from that year's contest, and in the end, I deleted all Miis except whoever placed the highest in the actual contest. The one who didn't get deleted was Gill Grunt representing the Netherlands.
  • The World Cup and European Championship: In 2014-2018, I made my movie stars on MovieStarPlanet represent all the countries in these contests (each country represented by one movie star except Ireland, which was represented by both Sans and Toriel). Coincidentally, in 2014, three of the top 4 were represented by major characters in the Best Friend series (only Argentina wasn't).

Music Tropes

  • Leitmotif: To the Future contains a recurring theme, present in all themes except Outside and School (these are unofficial names). The motif was a few variations, and is sometimes played in varying time signatures, and the very final instance of this song has the melody played backwards.
    • A 3/4 (or 3/2) variation plays in moments related to time travel or thinking about other time periods (when reading a history book).
    • And earlier version of Angervon has themes for each season, including a back to school (or rather, to school for the first time due to the young ages of the protagonists) theme for around mid-August to September.
  • Uncommon Time: The very final song in To the Future (in the scene taking place in 2025) plays the main melody backwards in a 5/4 (or something like that, I'm not a music expert). This may represent chaos, as a huge disaster is about to happen. This also causes all the notes to be almost evenly distributed, while in other variations, it is either evenly distributed followed by a pause, or the second and third each are half as long as the others.

TV Land Tropes

  • Trapped in TV Land: The main plot in The Mysterious Hogwarts Mystery Experience, where the main character is actually a 14-year-old character in the Harry Potter universe called Elena Jenkins (the avatar in the mobile game Harry Potter: Hogwarts Mystery) in 1987, but with memories of a 19-year-old Harry Potter fan from 2018 (me). Everything starts when the character attempts to use a Forgetfulness Potion on a map of the Forbidden Forest. This allows them to know parts of the future or what wouldn't be considered general knowledge, such as the fact that Scabbers is actually Peter Pettigrew and that Voldemort has Horcruxes (and each Horcrux's location), but also has major downsides such as not being able to use magic as well and lacking a lot of knowledge (it's weird when the only Quidditch World Cup winner you can name is the one who will win 7 years from now). A lot of stuff not normally part of the Harry Potter shows up unexpectedly... such as the BTS members being Korean wizards planning to found the 12th official wizarding school, YouTubers such as Vsauce, Vi Hart and Mr. Reverse being teachers at Hogwarts and characters from the Divergent series being there as well. And most importantly, a vine playing Jake Paul's It's Every Day Bro on a loop as a way to torture Snape. The Bite of '87 from Five Nights at Freddy's was also planned to be a plot point.
  • Refugee From TV Land: This happens in a more straightforward (at least in the point of view of our reality, maybe not for the past of the characters as I don't think it's explained what kinds of backstories the characters remember) way in an idea I had in like 2011. A bunch of people I know IRL (and a few I don't) buy very rare boxes, each summoning one Sonic character, who then becomes a companion of a human child. Each family only has one box, except my family, with boxes for both me (Sonic) and my sister (Tails). The Sonic characters then go to school with those kids and somehow nobody is freaked out by Sonic characters being real.

Game Mechanic Tropes

  • Holiday Mode: See Holiday Tropes.
  • In Universe Game Clock: Done in some Scratch projects with the blocks which detect the correct time.
    • A Real Time version is done in Tomoscratchi Life (in production), where the date and time is displayed as exactly what the player's computer is set to.
    • The real-time variation is, to an extent, also present in Scratch News. It recognizes the time of the day and the current season and year (the latter is only used in one of five possible newscasts).
    • Pico in the Future includes a variation of the tied to system clock (but using the days since 2000 blocks, which also negates the effect of time zones), in that the year number displayed in it is the number of (full) days passed since the beginning of 2010, and the month depends on how far the day is. At the time of the project's publication, it was 2398, so pretty much anytime someone plays it, it displays a future year.
  • Multiple Endings: In Spyro vs. the Dark Master, there are different endings depending on how the game is played, including endings where the world is destroyed and endings where the world is saved. There is also a true ending.
  • Video Game Lives: Return in Spyro vs. the Dark Master, but this time harder to get and running out of lives actually affects the plot (in fact, running out of lives is needed for certain endings).

Disaster/Apocalypse/Doom Tropes

  • The End of the World as We Know It: Numerous examples of the 2012 end of the world almost happening, at least.
    • Spyro vs. the Dark Master has Malefor attempting to destroy the world (in March, rather than December, however). Since the game has multiple endings, he succeeds in some.
    • In Tomodachi Islands, if Death Mode is activated and time is set to the past, there is a 22% chance the world ends on December 21, 2012. The end of the world is also possible in 2019, but that requires doing oddly specific things.
    • In Best Friend, there are mentions of the end of the world in 2012, and on December 21, aliens invade and attempt to enslave all humans.
    • Sonic and the Legend of the Rings has a 2012 end of the world attempt... somewhat. The bad guys don't actually try to destroy the world, just take over it by causing a destruction where anyone not a member or ally of their group of guys will die (or alternatively, 50% are killed and 50% are weakened to the point of not being able to resist the bad guys' rule and have to work for them).
  • The World Is Always Doomed: With a fictional universe where lots of fictional series all take place, this is bound to happen even if just one of those series includes this. There is also the "Black Master" (a shadowy figure) who has tried to destroy the world at least 25 times (but of course always failed). Of course, the probability of anything threatening to destroy the world actually being successful is very low.
    • According to in-universe probabilities, the probability of the world ending in 2012 was as high as 22% due to so many of those world-dooming things happening at roughly the same time.
  • Apocalyptic Log: After time traveling to the future, the main character in a video thing I made discovers a surprisingly still intact Wikipedia page (or something similar) about major 2010s events describing how a recent event was causing the effects of global warming to become worse and lead to what seemed to be human (and other animal species) extinction based on the most recent edit within just a few days. (Although how the internet still works after 100 years and how the computer with the page open still has electricity running it is a mystery.)

Magic/Power Tropes

  • Anti-Magic: Sweden (or at least a part of it) in the Angervon series (according to a part planned in 2014). Nothing supernatural can occur, and supernatural human (or human-like) beings simply become normal humans as long as they are in Sweden. (Not sure about supernatural creatures not resembling a non-magical one.) Supernatural beings who don't age (such as vampires) also turn into their age what they would be if they had always been human (I'm guessing this also means those who are centuries or millennia old would just instantly die of old age when entering Sweden).
  • The Power of Creation: MovieStar from the Best Friend series has the ability to create or move one object per day, though usually the ability is pretty much out of her direct control (but it is based on stuff she wants to happen) at least in the beginning. The full potential of the ability is never specified, as on November 1, she manages to give the entire school the illusion that they are in Gangnam, and the principal somehow appears to be in on the whole thing.


Currently not fitting to other categories.

  • Half-Human Hybrid: Present in multiple stories/ideas, although mostly based on pre-existing hybrids in fiction.
    • Not even sure what Ava Star and her siblings would be. Half-human, half-... triangle? Although Ava is more human and her siblings are more triangles.
    • A half-human, half-alien character in Forgotten But Never Gone with a human mother and alien father. This character ends up caught by authorities and is taken to the secret alien research lab that is not Area 51. This character ends up in a strange state of being "half-forgotten, half-gone", which essentially splits their human and alien halves into two separate beings, each conscious for half of the time, and neither is aware of the other's experiences.
  • Kid Hero: All of Angervon. The oldest members are only 15 in the last part.
    • Spyro is this more extremely in the early fanon timeline, supposedly only being seven at the time of A Hero's Tail. This was to make him 10 in the sequel material, and 14 in the story where he stops the 2012 end of the world. He had subsequently been aged up by 5 years in everything (based on that one dragon in Reignited Trilogy having a cake with 5 candles).
  • Earth Is the Center of the Universe: Sort of. In the Boonieverse idea, there are 5 main universes, each of which has their own main planet, and Earth is one for the Urban Universe. It is not, however, the center of the Boonieverse itself, as that is the Boonie Planet. All five main planets also have roughly the same species evolve, which explains humans in non-Earth settings.
  • Humans Advance Swiftly: More specifically, humans on Earth advance swiftly, due to the other main planets also having humans. The other main planets seem to have had the same level of advancement for at least thousands of years. Explained in that Earth was previously the main planet of the Cave Universe, but due to a war between Boonie Tribes which resulted in the previous Urban main planet (Coruscant) getting destroyed and the Cave Tribe corrupting into the Darkside Tribe, the Urban and Darkside tribes switched universes, which lead to Earth advancing quickly.
  • Global Currency: The StarCoins (the Fictional Currency made by MovieStarPlanet) are stated to have become this in 2016 in 10 Big Dinosaurs.
  • Significant Anagram: The dragons in that one story I came up with back in around 2013 are anagrams of Spyro characters, and each dragon apparently even has the opposite gender and color scheme of their Spyro counterpart. Exception: Protagonist Spronya. Her original name, Sproy, was an anagram of Spyro, but two extra letters were added to make her name sound more feminine.
    • Ember: Bemer and Flame: Felma. Later Cynder: Cedryn (name also partially based on Cedric Diggory).
    • And the kingdom where they live is called Metsäniitty, which is the main location from the Best Friend series, Niittymetsä, but with the order of the words reversed. Both are typical nature words in Finnish, meaning forest and meadow, and are used in place names.
  • Evil Laugh: Conversed(?) by Sonic, who asks "Why can't good guys say 'Muhahahahaha'?"
  • Rickroll: Some instances. But I'm not going to tell you what they are because listing rickrolls as examples of rickrolls just takes the point away from it.
  • Nameless Narrative: None of the characters (except Gobo, Pico and Tera, existing Scratch characters briefly mentioned as supposed historical world leaders) in To The Future (the 2016 Scratch version) are named. Some characters have names in the sprites, specifically Calli and Danny, but these names are never actually used in the project, and are simply a result of other people having them as named characters (as Scratch to the Future part 3, for which the project was made, involved using as many sprites as possible from projects from parts 1 and 2).
  • Four-Temperament Ensemble: Personalities in Tomodachi Islands roughly correspond to:
    • Sang-Supine: Easygoing
    • Sanguine: Loyal
    • Chol-Sanguine: Outgoing
    • Supine: Calm
    • Phlegmatic II: Realistic
    • Choleric: Energetic
    • Sup-ancholic: Reserved
    • Melancholic: Independent
    • Melan-Choleric: Confident
  • Generation Xerox: In my versions of Sonic and Mario, happens to some extent. Enemy relationships tend to be even more extreme with the previous generations.
    • Mario and Sonic (and a few others) had ancestors participating at the Supernatural Olympics. This was made based on the Tokyo 1964 arcade in Mario & Sonic at the Olympic Games Tokyo 2020.
    • Sonic's father Maurice and Eggman's father Julian Robotnik were enemies.
    • Sonic sort of had a similar life to his older cousin, Olgilvie, as well (this is because Olgilvie was mostly based on Archie/SatAM Sonic, and in fact is the child of Jules and Bernadette instead of Sonic, whose mother is Aleena, in my universe). Olgilvie was an active participant in fighting Robotnik, and Sonic of course fought Eggman a lot (but was too young to fight the original Robotnik). Olgilvie is also in a relationship with Aleta, Sally Acorn's older cousin, and Sonic and Sally dated as well (although the latter couple eventually broke up).
    • Modern day Mario and Donkey Kong's rivalry parallels the enemy relationship between the former's father (in my version of Mario, Jumpman is Mario's father, based on a fan theory) and latter's grandfather, both also named Mario and Donkey Kong. In my version, modern Pauline is Mario's older sister (making her the daughter of Pauline and Jumpman), adding further to this parallel.
    • Mario "Jumpman" Mario was also enemies or at least rivals with Bowser's father.
    • Sonic's son, Manik, becomes best friends with Tails' son, Skye (although the age difference is now the other way around, with Skye being older than Manik). At least the enemy relationship with the Robotniks is now over, although that's partially because Eggman has no children.
  • School Play: Happens in the Wikia Town episode Big Star 6, where the main characters act in a Big Hero 6 play. Star and Draco (two main characters) take the roles of Hiro and Baymax with almost no practice due to the original actors being sick (the play would have been cancelled otherwise). With Star and Draco struggling in their roles, students from Star's other high school come as well and the play turns into a crossover between Big Hero 6 and How to Train Your Dragon, and even though it is mainly improvised, it ends up being a success.
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