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For the main article, go here.
For the Marvel characters from vanilla MvC3, go here.
For the Capcom characters from vanilla MvC3, go here.
(I'll take you on.)
Firebrand is a type of gargoyle known as a Red Arremer. He will stand up to any threat posed to his home, the Demon Village, without any fear. Firebrand is considered to be an elite warrior among the Red Arremers, gaining him hero status among his peers.
In-game he can be best described as "Wolverine...WITH FLIGHT!" His style focuses on overwhelming speed, cross-ups, and all manner of tomfoolery to annoy his opponents.
- A Hero to His Hometown:Consider his neighbors are a bunch of blood thirsty demons, he's a villain to everyone else.
- Ascended Extra: Only counting the Marvel series, he first appeared only as a cameo in Dormammu's story ending and a Generic Red Arremer appeared in the background of the Demon Village stage in the original MvC3.
- Atop A Mountain Of Skulls: His intro.
- Assist Character: Summoning another Red Arremer is his level 3 super.
- Big Red Devil: Though he's slightly small.
- Doppelganger Attack: His Level 3 hyper.
- I Love the Smell of X In the Morning
(One of his winquotes) Ku ku kuuu. ("I love the smell of burning meat in the morning...")
- King Mook: Firebrand is not to be confused to be with lesser Red Arremers.
- Lotus Position: When crouching.
- Our Gargoyles Rock: His super mode kind of looks like rock and he is listed as a gargoyle.
- Mythology Upgrade: Gargoyles were known for channeling water while warding off demons and other evil spirits. This gargoyle breathes fire and is a demon. He still does defend his own land when not making war on others.
- Playing with Fire
- Shoulders of Doom / Spikes of Villainy: His DLC costume gives him some.
- Super Mode: His Luminous Body hyper, where he takes on a whitish-silver hue, it gives his specials new properties, as well as enhancing movement speed.
- The Rival: Arthur.
Firebrand: This could be fun.
- The Unintelligible
- Intelligible Unintelligible: His opening and winquotes are subtitled.
- Underestimating Badassery: Some characters just love trash-talking him.
Amaterasu (w/ Issun): So you spit fire, eh? You are the most unoriginal demon we've ever fought. Ain't that right, Ammy?
Home Series: Dead Rising
Though he's armed only with his strength, if there's a scoop to be had, he's got the courage to take anyone on. His willingness to dive head-first into any dangerous situation has saved his life as many times as it has put him in mortal peril.
While he doesn't have a specific weapon, he can utilize objects in his surroundings, such as golf clubs, benches, bicycles -- basically, whatever he can get his hands on. He uses a "level up" system, enhanced by drinking beer and taking photos, that make him more powerful and change the weapons he uses.
He's the only character in the game who has 2 intro animations: one where he kicked a zombie off him, and another (character-specific) where he takes some pictures of his opponent (this indicates that Frank has some special quotes for said opponent).
- Ascended Meme: The official site for UMvC3 (as well as his bio in the game) references the "I've covered wars, y'know" meme.
- Frank also uses the phrase for one of his win quotes.
What do you mean, I don't belong here? I've covered wars, y'know!
- Other characters poke fun at this line.
Captain America: I hear you've covered wars. Too bad you've never fought in one.
- Also one of the titles you unlock by using him 30 times.
- Badass Normal: Lacking Chris Redfield's military equipment, Phoenix Wright's sense of justice, and Haggar's machismo, Frank holds his own against the cast with a camera, a shopping cart's worth of stuff, and his own wrestling moves and wit.
- Blinding Camera Flash: Used as a stunner.
- Call Back: His DLC costume is a reference to his many Mega Man-based outfits he can unlock within the Dead Rising series.
- The Cameo: One of Frank's alternate costumes resembles Chuck Greene.
- Did I Just Punch Out The Hulk?: Frank's reaction if he defeats the Hulk can be summed up as this.
"Hulk, I... I gotta go."
- Difficult but Awesome: Proper use of Frank West involves learning how to quickly powerlevel him to level 4-5.
- Dummied Out: He was actually supposed to be in the vanilla version (even having a silhouette of a possible character portrait), but was removed due to time constraints during development. All that remains of him in vanilla is some unused data in the disc (along with Doctor Octopus, who wasn't brought back for Ultimate).
- Early-Bird Cameo: Intro movie #2 in the original MvC3 has a shadowy silhouette with Chun-Li in a helicopter which was brought down by Doctor Doom. This shadow person was confirmed to be him.
- Enemy Mine: Some of his attacks involve throwing incoming zombies at the opponent. He even fends off a zombie that's about to eat him in one of them (proceeding to hurl it at the opponent).
- Evolving Attack/Magikarp Power: Frank starts at level 1 and with a limited moveset. However, he can level up by raking up Experience Points (each successful hit with his camera will give him 1 experience point, and using it on a combo will give him as much experience as times he has hit the opponent in that combo), giving him access to new moves and weapons.
- Fighting Clown
- Holding Out for a Hero: Defied.
(winquote vs Nova): Heroes? In the end, the only one I can depend on is myself.
- Hyperspace Arsenal: Golf clubs, baseball bats, sledgehammers, chainsaws, pies, Paddlesaws, spike-and-chainsaw reinforced shopping carts...
- Improbable Weapon User: His specialty.
- Intrepid Reporter
(One of his winquotes) I'll take my victory as a form of consent. When you wake up, it's interview time, buddy!
- Oh Crap: In his victory animation, Frank tries to walk to the left of the screen, only to promptly run in the other direction from a horde of zombies.
- Oh, No, Not Again: And sometimes, he'll protest, "Again? Why do you guys always go for me?"
- Post Mortem One Liner: Versus Strider Hiryu.
Ninjas are good people in my book -- the book of people's asses I've kicked!
- Power Glows: When level 5, he gets a blue aura around him.
- The Rival: Shown most obviously towards Spider-man. However, it's not clear whether or not he's rivals with Spidey himself, or Peter Parker. There's a possibility from his lines that he's not aware Spiderman is the same person.
I'll show that Parker kid who's the better photographer!
- Shopping Cart Antics
- Suspiciously Similar Substitute: Of sorts. Frank plays a lot like Jill did in MvC2, except with Improvised Weapons instead of actual firearms.
- Took a Level In Badass: It's a gameplay mechanic for him.
- Trash Talk
(One of his winquotes) Hey, when you've faced the undead, psychopaths, and the military, stuff like this is a walk in the park.
- Wrestler in All of Us: Just the same as it is in Tatsunoko vs. Capcom, one of his hypers involves sticking a Servbot helmet on his opponent, sending them flying with an airplane spin, and crashing them into the ground with a running bulldog. Most of his throws involve performing a suplex and he still retains his judo throwing skills.
Home Series: Resident Evil
A tyrant-type B.O.W. (officially T-02) tasked with eliminating S.T.A.R.S. and anyone connected to them. Retaining a fair amount of intelligence due to the Nemesis parasite, he is able to effectively carry around a rocket launcher.
Nemesis is all about overwhelming the opponent with brute force, utilizing super armor in almost all of his moves to punish those who carelessly turtle.
- Alien Blood: Green ichor-ish... stuff. Ghastly.
- Ascended Extra: From appearing in Hulk's ending to being a playable character.
- BFG: He carries his bazooka with him at all times, only ever letting go of it in his win pose and when he loses by time-up.
- Body Horror: Just look at him. He has stitched-on flesh over his right eye, he has no nose or lips, and it looks like he's wearing his intestines as a scarf. Not to mention the fact that he's covered in tentacles.
- His level 3 Hyper combo has him transform into his mutated state, taking this trope Up to Eleven.
- Some of the fighters seem to call him out on this, especially on his face.
Hulk (when tagging in Nemesis): Ugly Face!
- Bowdlerize: His final form for the Lvl.3 Super, is less detailed than the one in Resident Evil 3 Nemesis and original artworks for it; as in here it's mostly green and heavily shaded with dark textures, hiding the excruciating detail of exposed arteries, veins, muscle tissue, exposed bones and blood of Nemesis' original design. Not that it manages to completely avert his Body Horror and Squick status, though.
- Camera Abuse: The Resident Evil baddies seem to love doing this. Nemesis skewers the cameraman on one of his tentacles in his victory animation.
- Catch Phrase: "S.T.A.R.S..."
- Combat Tentacles
- Composite Character: During RE 3 Nemesis gained and lost abilities a few times(the first notably destroyed his rocket launcher) but has access to all of them here. He also has his "brother" Mr.X's trademark overhead swing and shoulder tackle attacks and an alt that resembles him.
- Fingerless Gloves
- Full-Name Basis: Nemesis T-Type, right on his trailer and character bio; while in Resident Evil he is mostly referred to as Nemesis, saving the T-Type for All There in the Manual.
- Ground-Shattering Landing: Enters with this.
- Guttural Growler
- Hell-Bent for Leather
- Implacable Man: Proven below.
- Invulnerable Attack: One of his Level 1 Hypers: "Biohazard Rush", is a combo punch attack that allows him to absolutely plow through almost anything! The only exceptions being command grabs and counter hypers.
- The Juggernaut
- No Sell: His block animation - as in, he has none. He doesn't put up his arms to defend himself. He just takes the hits unfazed.
- It Got Worse: In his ending, he's taken to be part of the Weapon X program, adamantium claws and all. Thanks, science.
- Mighty Glacier
- Neck Lift: For his standard grab, he wraps his whole hand around the opponents face and lifts them up before slamming them into the ground.
- One-Winged Angel: His Level 3 Hyper combo has him transform into his final, horrifically mutated form from Resident Evil 3 Nemesis, ensnare the opponent with tentacles, and then spit acid at them.
- The Speechless: "S.T.A.R.S." when fighting Chris Redfield or Jill Valentine. Other than that, just random roars, grunts, and groans.
- Spring Jump: One of his hyper combos has him fire rockets onto the opponent, and then he jumps straight up into the air and lands on the downed opponent.
- Unskilled but Strong: His basic attack pattern can be boiled down to "punch/blast the crap out of the enemy".
- Walking Shirtless Scene: His DLC Alt.
Home Series: Ace Attorney
Phoenix Wright is a defense attorney who specializes in criminal law at the Wright & Co. Law Offices. Although he has encountered several extremely difficult and mysterious cases, he has overcome overwhelming odds and turned the cases around for every one of his clients.
Nick's fighting style mirrors his home game: in Investigation Mode you gather "good" evidence while throwing away "bad" evidence, and in Trial Mode (aka Courtroom Mode) you throw documents and each "good" evidence turns into a decent projectile. If you have three pieces of good evidence and connect with an "Objection!", Nick enters "Turnabout Mode" where his moves are powered up and he can use his Level 3 Hyper Combo, accusing his opponent of being the real culprit.
- Adaptational Badass: A given, considering he never physically fought in his home series, and yet is a playable character in a fighting game. He is canonically considered hardier than most average men, however; he's smashed down two iron doors through sheer determination, fallen off a bridge into a rapid river and gotten off with nary but a cold, and, to top it all off, once was hit head-on with a car, sending him flying through the air into a lamppost with enough force to bend it, and walked off with just a sprained ankle.
- Alertness Blink
- Amoral Attorney: Played with. Phoenix seems recognize that some of the villains are indeed criminals, though he apparently offers to defend them on a couple occasions. Even in his ending, he goes as far as defending Galactus. Everyone is entitled to a proper defense, sure, but still...
Magneto: You offer to "defend" me? Most offensive, human...
- Anime Hair
- Ascended Extra: He made a cameo in She-Hulk's ending in the original Marvel vs. Capcom 3 before joining the roster in Ultimate.
- Assist Character: Maya Fey, available as a Level 1 Hyper and during Investigate mode. Missile appears in grabs and one of his assists, and The Judge appears as a Level 1 Hyper, available only during Trial Mode and Turnabout Mode.
- Awesomeness Is Volatile: His Level 3 Hyper Combo ends with an explosion behind whoever is hit by it.
- Badass Normal: Even more so than some of the others. Phoenix is basically just a very determined lawyer.
Tron: You don't have any mecha, and you don't know how to fight. What are you even doing here?
- Badass Pacifist: Phoenix fights without fighting. For example, his standing light attack has him showing the opponent some documents, while his crouching light attack has Nick looking for clues on the floor.
(One of his winquotes) I'm not really into this fighting stuff unless it's in a courtroom. ...Oh, and with words!
- Blue with Shock: Phoenix if he misuses evidence. He can also put his opponent in a similarly stunned state.
- Confetti Drop: Courtesy of Maya, in his win animation.
- Courtroom Antics/Courtroom Drama: The gist of both the theme of his fighting style, as well as his Level 3 Hyper Combo.
- Cute Clumsy Girl/Genki Girl: Maya. She runs onto the screen, trips, and knocks Phoenix's opponent off his feet in one of his specials, flails her arms in a tantrum at them for Phoenix's level 1 hyper, and bounces around Phoenix in complete admiration when he wins.
- Deflector Shields: Maya can project these.
- Determinator: Coming in as the last character, this shows in one of his quotes.
"Phoenix Wright: I won't give up now!
- Difficult but Awesome: Essentially, he's normally weak and has relatively low mobility. However, that said, when he's put in his Super Mode, he becomes one of the best characters in the game, much like the other Phoenix.
- Drop the Gavel: Courtesy of the Judge himself.
- Easter Egg: Wright's normal attack still works like a basic normal attack; however, if you don't move (nor attack) right after your attacks, Wright will continue the attack animation, showing different things like presenting paper, freaking out, or cleaning his snot.
- Evil Lawyer Joke: The target of a few.
Ghost Rider: Do you have any idea how many lawyers are in hell?
- Precious Puppies: Get'em, Missile!
- Fighting Clown: His fighting style describes him as a bumbling fool, playing keep-away with his attacks, and generally being as much of a Fish Out of Water in this game as everyone expects a Muggle lawyer to be among superheroes and gods.
- One particular example: In one of his hypers (Based off of a nightmare he had in the second game), the Judge appears behind him while bellowing "OBJECTION OVERRULED!!", smashing both his opponent and Phoenix Wright himself with his gavel. Both Phoenix and his opponent will be knocked down, but he won't take any damage.
- Finger-Poke of Doom: Available in Turnabout mode.
- Giving Someone the Pointer Finger: He utilizes this many times, ranging from his official art, his general taunt, and even one of his attacks!
- Hand Behind Head: His win pose.
- Heal Thyself: One of the things Mr. Wright can pick up with his evidence hunting special is a piece of meat which heals him instantly, helpfully not taking up an evidence slot.
- Hong Kong Dub: Intentionally invoked to mirror his home series, where lip-sync is completely off with the scrolling text.
- Hyperspace Arsenal: While some of Phoenix's projectiles and other attacks require him to pick up evidence off the ground first, he seems to have an endless supply of paper sheets to throw out of nowhere at his opponents.
- Improvised Weapon: Various evidence he can pick up and throw, such as a flower vase, a cell phone, watch, plunger, a Servbot doll, bonsai, etc.
- More pronounced at "Trial Mode", where each piece of "useful" evidence can throw projectiles. Flower vase is an arc; knife is a 3-directional projectile; cellphone is a time-delayed projectile; pictures is a 3-hit beam; envelope is a bomb; watch is a big projectile.
- Knife Nut: One of the pieces of evidence Phoenix can pick up is a knife, though he uses it to throw projectiles instead of stabbing the opponent with it.
- Large Ham: The Judge.
Order in the court! OBJECTION OVERRULED!
- Last-Name Basis: Everybody in the game (except Akuma, Nemesis, Amaterasu, Firebrand, and Hulk) refers to him as "Mr. Wright", mainly out of necessity due to the other Phoenix (Jean Grey).
- Full-Name Basis: Some of the characters address Phoenix by his full name instead.
- Made of Iron: Phoenix Wright is known for surviving what would normally be lethal due to his extreme luck, in and outside of court.
(One of his winquotes) All this flying around and getting slammed into the ground... I'm lucky I'm so well-prepared for such abuse!
- Magikarp Power: Phoenix starts in Investigation mode, which has a limited special move set, two of which take a while to recover (Maya can't be summoned if she is still on-screen already) but if he manages to play keep-away long enough to collect the right evidence, he can enter Courtroom Mode and get a variety of special projectile attacks. From which he can move to...
- Muggle: Fighting skills-wise, pretty much the only character here that's even more of a regular human than Haggar or even Frank West.
- Name's the Same: As Jean Grey/Phoenix. The lampshades fly thick and fast.
Hulk: Puny man not Phoenix! Phoenix a bird lady. Hulk confused.
- Also, there's already a Maya in the game.
- Noodle Incident: We don't know what all the characters are guilty of, but Phoenix can convict all of them. Even the good guys.
- Paper Master: Some of his attacks involve paper, whether he holds or throws them.
- The Pollyanna
As my mentor told me once, a lawyer is someone who keeps on smiling, no matter how bad it gets.
- Power Glows: He gets surrounded by a gold aura once he reaches Turnabout Mode.
- The Rival: She-Hulk, because they have the same daytime job.
Nick: Ms. Walters, your witness!
Nick: It takes more than brute strength to make your case in court!
- Rule of Three: Three pieces of evidence at a time. Three stances and if an opponent is hit by the Objection! or Hold It! moves three times they become dizzy. Rule of Three used three times. Wow.
- Sharp-Dressed Man/Badass in a Nice Suit: While the rest of the cast prefers to wear their spandex super-suits, Powered Armor, or combat gear, Phoenix Wright comes to the fight dressed for court.
- Sneeze of Doom: His launcher attack, as well as his j.S. His sneeze is so powerful that it lifts him off the ground... and his opponent he bumps into.
- Stance System: He can switch between three, Investigation (where he searches for evidence), Trial (possibly a zoning style), and Turnabout (super mode, and he can only do his Level 3 in this mode).
- Talking the Monster to Death: His Level 3 Hyper Combo.
The one who actually committed the crime... is you! No alibi, no justice, no dream, no hope! It's time to pay for your crimes... TAKE THAT!
- Theme Music Power-Up: "Pursuit ~ Cornered" starts playing after he gathers enough evidence and lands a successful "Objection!" Start running.
- Villainous Breakdown: Anyone on the receiving end of his Level 3 Special.
- Weapons Grade Vocabulary: Phoenix Wright is able to physically knock down universe-shattering entities using cross-examination.
- Wrong Genre Savvy: He seems to think he's in one of his Ace Attorney games instead of a Fighting Game. He must wonder why the defendant keeps shooting fireballs at him.
All are equal in the face of Death.
Home Series: Strider
He is a member of the Striders, a secret organization specializing in kidnapping, assassination, demolition, etc., that has worked behind the scenes throughout history. Having obtained Special A-Class status at a young age, he is the organization's best assassin.
Hiryu's style has not changed much since his last outing. He is a speed-oriented, balanced fighter who specializes in mixing his opponent up and gaining meter to use his Ouroboros, which allows him to pelt the enemy with fireballs as he attacks.
- Anime Hair
- Assist Character: Several of them.
- Attack Drone: His Formation B (he summons a drone with the command and then he launches it forward using the same command again) as well as his Ouroboros hyper.
- Big Badass Bird of Prey/Panthera Awesome: His "Options", robotic animals that Hiryu can summon to aid him in battle. One of his moves has Hiryu call upon the hawk to carpet bomb you, while his Legion hyper is a full-on Zerg Rush of them.
- Badass: You know it.
- Calling Your Attacks
There's no escape. LEGION!
- Cool Sword: His tonfa-esque Cypher.
- Doppelganger Attack: His Vajra special and his Ragnarok hyper.
- Flash Step
- Glass Cannon
- Leave Him to Me: Should he win against Ghost Rider.
... Don't worry. I'll punish the Guilty.
- Ninja: Not quite, but this is as close as you'll probably get.
- The Quiet One: A subversion. This is one of the few times his laconic nature doesn't fully carry over.
- Reverse Shrapnel: Ouroboros, which summons two Option mechas to revolve around him. Each time Hiryu attacks, they fire projectiles.
- Scarf of Asskicking: Worn around his face.
- The Stoic: Battle cries aside, naturally.
- Theme Naming: His moveset draws from several legendary swords/artifacts (Ame no Murakumo, Excalibur, Gram, Vajra), as well as mythology in general (Ragnarok, Ouroboros, Legion).
- Three-Point Landing: Combined with Flash Step for his intro.
- Vague Age: Late teens or early twenties.
- Wall Crawl: Using the Climb Sickle strapped to his shoulder, Hiryu is able to scale walls.
- Warrior Poet: He's pretty pithy when it comes to win quotes, regardless of how short they may be.
- Worthy Opponent: If Wolverine beats Hiryu, he acknowledges that he is a very skilled and worthy opponent.
Wolverine: Ya put up a good fight, bub. If the Hand had some ninjas like you, I might be in some trouble.
No one will stand in my way.
Home Series: Devil May Cry
Son of the Legendary Dark Knight Sparda, and Dante's twin brother. Vergil blames himself for not having been able to protect his mother at a young age, and believes that power is everything. Unlike Dante, he has embraced his demonic heritage, and is willing to do whatever it takes to gain absolute power.
Gameplay-wise, Vergil can be best described as "Dante + Wesker". He combines long reach sword attacks with fast combos, potent teleport mixup, and moves that, in terms of utility, are excellent. To compensate, his health is slightly below average.
- Aloof Big Brother
- Always Identical Twins
- Anti-Hero (Type IV) /Anti-Villain (Type III): Vergil will do whatever it takes to achieve power; he believes it to be the only real morality in the world. However, his motivation for this is that he never wants to be too weak to protect anyone again.
- Ascended Fanon: Remember that MUGEN character of Vergil made by a chap named Bugya a while back? From the character trailer, it seems Capcom does, too...
- Blade Spam + Storm of Blades: His Level 3.
- Cain and Abel
Thor (intro quote): I sympathize with Dante. I, too, know what it's like to have a wicked brother.
- Calling Your Attacks: Like most of the other Capcom villains in this game, he averts this.
- Cool Sword: His signature weapon, Yamato.
- Deadly Lunge: Force Edge's Stinger.
- Does Not Like Guns
Guns are so... distasteful. A crude instrument for an unrefined weakling.
- Early-Bird Cameo: One of Wesker's vanilla MvC3 color schemes mirrors his appearance. It was taken out in Ultimate.
- Evil Twin
- Fingerless Gloves
- Flash Step: Faithfully to his series, he has more options for this than Dante.
- No, I Am Behind You: Naturally, he can do this as well ("Here I am").
- Good Hair, Evil Hair
- Hair Flip: During his idle animation and just before his Spiral Swords hyper.
- Half-Human Hybrid
- Iaijutsu Practitioner: Very apparent in his Level 3.
- Late to the Party: His opening quote against Dante:
Sorry I was late for the party.
- Let's Get Dangerous: Upon activating Devil Trigger:
Now... I'm motivated!
- Might Makes Right: His core philosophy.
- Multi Melee Master
- Named Weapons: Yamato, Beowulf, Force Edge, and the Summoned Swords.
- Neck Lift: Not exactly: his backward grab has him pulling the opponent by the cranium to his opposite side before slicing them.
- Noble Demon: As per his Devil May Cry 3 portrayal, Vergil's motivation is to achieve enough power to protect the people/things he cares about.
- One-Liner, Name. One-Liner.: His win quote against his brother.
Foolishness, Dante. Foolishness.
- Pre-Mortem One-Liner/Prepare to Die: Like in his own games, he has many variations of this ("Resigned to your fate, I see.").
- During his Level 3, he does this while sheathing Yamato as Sword Storm collapses upon the enemy.
Rest in peace...
- Razor Wind/Sword Beam: Judgement Cut and hyper equivalent, Dimension Slash
- Red Oni, Blue Oni: The Blue to Dante's Red.
- Reverse Shrapnel: His Spiral Swords hyper.
- Shoryuken: His High Time (delivered via his Force Edge) and Rising Sun (a 2-hit kick version with Beowulf).
- Sibling Team/Twin Telepathy: A subtle example. If he and Dante are on the same team, they turn outward from their Badass Back intro poses simultaneously.
- Single-Stroke Battle: Rapid Slash.
- Also, one of his throws involves him dashing through the opponent, leaving said opponent stunned in place, before the slashing kicks in.
- Spin to Deflect Stuff: Vergil blocks attacks by spinning the Yamato.
- Spirited Competitor: He likes fighting... as long as it's complex enough to keep him interested.
(after an assist) How boring...
Ghost Rider: Best control your demonic half, boy. Or I'll do it for you.
- Sword Sparks: Noticeably when he sheathes Yamato after his Level 1.
- The Rival: Dante, par for the course.
- This Is Sparta
Might... controls... everything.
- Throwing Your Sword Always Works: Round Trip with Force Edge. Unlike Trish's Round Trip, Vergil's is a Charged Attack.
- Trash Talk
(winquote vs Ghost Rider) The Flames of Revenge? Couldn't even melt a marshmallow.
- Unorthodox Sheathing: In his victory pose, he does his signature "behind the back" sheathing.
- White-Haired Pretty Boy: It runs in the family.
One does not require the Eye of Agamotto to see this outcome.
Once an ordinary surgeon, Dr. Stephen Strange studied under the Ancient One of Tibet and became the Earth's greatest sorcerer and hero. Having gained superior insight and knowledge through his studies, as well as obtaining valuable knowledge and consultation from other heroes, Strange acts as a consultant for all things related to the paranormal.
Strange is a master of filling the screen with projectiles, limiting the opponent's mobility with all manner of traps. He is also good up-close, having a normal move that instantly stuns the opponent and makes them crumple to the floor. His defense is weak, however.
- Ascended Extra: From a cameo in several endings in Marvel Super Heroes and a cameo in Hsien-Ko's ending in Vanilla 3, to playable.
- Astral Projection: Used at the start of his Level 3 Hyper. He also provides the current page image.
- Badass Bookworm
- Badass Boast: Delivered against Firebrand.
I've battled Mephisto and Nightmare. You don't even rate.
- Battle Aura: Has a full-body aura when levitating/flying, and a constant glow around his hands.
- Blade Spam/Sword Beam: Mystic Sword, depending on the strength of the attack button pressed, is either a fast, crescent-shaped projectile or a flurry of short-ranged slashes.
- Calling Your Attacks:
- Chivalrous Pervert: Despite being the Sorcerer Supreme, he is still a male in the end. This is what his intro says to most of the female cast:
I'm starting an all-female Defenders. What do you say?
- He has two different taunt animations for male and female characters; he will throw a rose for the females while he shakes his fist at the males.
- Counter Attack: The Seven Rings of Raggadorr hyper counters projectile attacks, including all hyper combos involving beams.
- First-Name Basis: With Iron Man ("Tony!") and Iron Fist ("Danny!").
- Flying Firepower: His "standing" pose is a hover about a foot off the floor, and he can fly for short periods of time.
- Glass Cannon: High damage output; low health.
- Homing Projectile: Daggers of Denak; Eye of Agamotto if followed up with Impact Palm.
- High Collar of Doom
- Instant Runes: During his Level 3 hyper and his win pose.
- Kung Fu Wizard: Strange is a trained martial artist. He doesn't need magic to fight.
- Levitating Lotus Position: His intro pose and at the start of his Level 3. He uses a normal Lotus Position for crouching attacks.
- Magical Gesture
- Pillar of Light: His "Spell of Vishanti" hyper, his Level 3, and his exit animation.
- Power Floats and Power Glows
- Skunk Stripe: Streaks of white hair at the temples.
- Spell Book: The book of the Vishanti, as seen in his "Spell of Vishanti" hyper and his intro pose.
- Stroke the Beard: His idle is basically a floating version of the "Thinker" pose.
- Trash Talk
(One of his winquotes) Over already? Why, it was hardly worth leaving my Sanctum Sanctorum for this.
(to Morrigan): You remind me of someone... Morgan Le Fay? Is it possible?
The day of judgement is upon you, scum.
Bonded to the demon Zarathos through Mephisto's manipulations, motorbike stuntman Johnny Blaze acquired the power to become the Ghost Rider, the Spirit of Vengeance, who can project and control Hellfire. He manipulates mystical chains that can transform into other weapons.
Ghost Rider can use his chains to attack his opponents from roughly the distance of the entire screen. He is a defensive tank who, despite his great range, is absolutely horrendous when it comes to up-close-and-personal situations.
- Anti-Hero: Type III and IV.
- Ascended Extra: Made a cameo in Dante's ending from the original MvC3.
- Badass Biker
- Brown Note/Death Glare/Mind Rape: Simply looking into Ghost Rider's eyes (his fabled Penance Stare ability) is his Level 3 hyper.
- Cool Bike: Shows up in his intro pose. He additionally uses it to turn you into roadkill in one of his hypers.
(winquote vs. Trish): Your bike could use a nice dose of Hellfire, Trish...
- Dark Is Not Evil
- Flaming Skulls
- Gameplay and Story Segregation: Despite the nature of the attack, the Penance Stare will do the same amount of damage to Spider-Man or Captain America, that it will do to Wesker or Dormammu. Also, things that should cause the attack to backfire such as Deadpool's insanity or Spider-Man's alternate Symbiote costume will have no ill effect on Ghost Rider.
- Giving Someone the Pointer Finger: In his official art above.
- Gosh Dang It to Heck: His K.O. quote (if defeated with a heavy attack).
Curse it all!
- Averted if defeated with a light attack.
Mephisto... be damned.
You are guilty!
- Large Ham: He's bonded with the friggin' Spirit of Vengeance; it kinda comes with the territory.
- Mighty Glacier: Not unlike Dormammu, he's a ranged variation on this. Ghost Rider moves very slowly and many of his attacks aren't exactly fast, but his attacks do very high damage. Some of his moves, such as the Penance Stare (which is the fastest Level 3 Hyper Combo in the game) are very fast however.
- Not Distracted by the Sexy
(intro vs. Morrigan) Your wiles won't work on me, succubus.
- Playing with Fire
- Power Echoes
- Pre-Ass-Kicking One-Liner: Aside from the quote above, here are some other examples:
(vs. Doctor Strange) You seek to challenge my hell-spawned power... but instead, you will only find death!
- Post Mortem One Liner: Some really badass examples:
(vs. any villain) There is but one fate for the guilty.
- The Rival: Dormammu.
(intro vs Dormammu) One of our flames will be extinguished this day. Won't be mine.
(One of his winquotes) You cannot destroy one already beyond death.
- We Will Meet Again: His assist quote.
I'll be back.
- Whip It Good: Combined with Variable-Length Chain, resulting in Chain Pain.
- Your Mom: Not even the all-serious demon hunter is exempted from a classic "Your Mom" line. He actually mocks Dr. Doom for the unfortunate presence of his mother in Hell.
Hell is exactly where your mother belongs. You'll follow her there soon enough.
- You Will Not Evade Me: One of his specials involves him pulling the opponent onto the ground in front of him.
Avengers. Defenders. Thunderbolts. I make any team better.
Trained to be a master archer by a traveling circus at an early age, Clint Barton joined the Avengers in order to protect the world from evil. While a bit overconfident and rash to act, on the battlefield he is often the catalyst that raises everyone's spirits.
His quote above holds water, as Hawkeye can effectively work on any team in the game. He is a good all-around character who is easy to use, but due to his simplicity one must have an excellent grasp of fundamentals, similarly to Ryu.
(One of his winquotes) Guns are for wussies.
- Assist Character: Ant-Man, for his Level 3 Hyper.
- Giant Foot of Stomping: Delivered by Giant Man for the finale of Hawkeye's Level 3.
- Badass Normal: All he does is just punch, kick, and shoot arrows. LOTS of them. Apparently that's enough to take down the Hulk and Amaterasu.
- Brought To You By The Letter H
- Calling Your Attacks:
(To female opponents) "Sorry, I'm married. Can't blame you for wanting me, though."
- Hawkeye Is Going to Shoot You: The front cover of Ultimate.
- Improbable Use of a Weapon: His bow, used for close-range attacks.
- Multishot: Used in his Super Scatter Shot hyper.
- No Arc in Archery: Both played straight and averted.
- Poisoned Weapons: The Poison Tip special.
- Rain of Arrows: Exploding arrows, no less.
- Trash Talk:
(One of his winquotes) Not too bad for a guy who got himself killed more than a few times, ya know?
- Trick Arrow: His specialty.
- Hyperspace Arsenal: He's packing no fewer than sixteen different varieties of arrows... somewhere.
- The Unexpected: To an extent. Though Taskmaster's attacks inspired by Hawkeye did cause some fans to expect him.
- A Worldwide Punomenon
(One of his winquotes) Now that was a performance worthy of my circus days. Think I'll take a bow now...
Fair warning: I'm registered as a lethal weapon.
Having studied martial arts in the mystic city of K'un L'un for 10 years, Daniel Rand was their strongest student. Defeating the dragon known as Shou-Lao the Undying, he gained the title of Iron Fist. He is good friends with fellow martial artist hero Luke Cage.
He uses a very up-close fighting style involving intricate combinations with Rekka movements , involving a number of moves which only work in sequence. While powerful, Iron Fist needs to rely on assists a lot in order to actually reach his goal. His mobility is poor, however.
- Animal Motifs: The dragon.
(to Vergil) A dragon will always beat a demon-spawn, boy.
- Ascended Extra: Cameo in several endings in Marvel Super Heroes and in Ryu's ending in vanilla 3.
- Badass Boast:
I've forgotten more about fighting than you will ever know.
Haggar (in his victory screen against Iron Fist): How I love fighting a luchadore! You all have such a flair for theatrics in the ring!
- Dragons Up the Yin-Yang: A major motif for him (a yin yang appears behind him for his Level 3, and he's wreathed in a dragon during his intro).
- Funny Bruce Lee Noises/Kiai
- High Collar of Doom
- Ki Attacks: Has the ability to enhance his martial arts skills using his chi.
- Kung Fu Sonic Boom: Can be seen on a few of his attacks.
- Martial Arts Headband
- Martial Pacifist
(One of his winquotes) I may have an Iron Fist, but I'd rather not have to use it, if possible.
- Mundane Made Awesome: His Level 3 hyper looks pretty over-the-top (and strong as a Level 3 hyper usually is)... for a chi-charged one-inch-punch.
- Power Glows: His fists.
- Playing with Fire: The visual effect of his chi.
- Pre-Ass-Kicking One-Liner: See the above quote. Also...
(vs. Arthur) My dragon fists will shred that armor off painfully.
- Race Lift: His Power Fist color alt.
- Rapid-Fire Fisticuffs: His Fists of Fury special.
- Status Buff: He can make his chi glow different colors for different effects. The red boosts his attack power, the blue boost his defense, the the green makes him gain more meter.
- Supernatural Martial Arts
- Trash Talk
(One of his winquotes) There have actually been sixty six Iron Fists, though right now I'm guessing you think one is enough.
- Worthy Opponent: Ryu. It's apparently mutual.
Iron Fist: (winquote vs Ryu) You are a worthy opponent, Ryu. In fact, in time you might even be a worthy successor of the Iron Fist. But not today.
- Below trope aside he gains respect for Chun-Li as well. Fittingly in his ending he forms a new Heroes for Hire with them and others.
- X Called. They Want Their Y Back.:
(to Chun-Li): Daughters of the Dragon called. They want their everything back.
I'm the only guardian the galaxy needs.
Chosen by the dying alien Rhomann Dey to receive his Nova Corps powers, Richard Rider began his new life as a super hero. His battles take him all throughout the universe, fighting evil wherever he is needed. In addition to superhuman strength and durability, he can fly through space at supersonic speeds. He can also absorb and reflect energy attacks.
Nova is a basic character who is akin to a fusion of Magneto and Hulk. He has excellent speed and power, even coming with a flight mode, but average health.
That was for Nova Corps!
- Ascended Extra: He was one of the frozen heroes in Marvel Super Heroes.
- Badass Boast: One of his intro quotes.
I'm the only guardian the galaxy needs.
- Cast From Hit Points: His beam hyper as well as Gravimetric Pulse uses up his red health. The power increases if his redbar is more than 30% of his total life.
- Cool Helmet
- Death From Above: He can fire his Energy Javelin upward in a trajectory that causes it to fall onto the enemy.
- Deflector Shields: His Gravimetric Pulse.
- First-Name Basis: With Super Skrull. "Kl'rt!"
- Flight: For a few seconds.
- Glowing Eyes of Doom: Courtesy of his helmet.
- Ground Pound: One of his attacks.
- Ground-Shattering Landing Three-Point Landing: His entry.
- Kamehame Hadoken
- Large Ham/No Indoor Voice
- Not Big Enough for the Two of Us: says this to Magneto regarding their helmets.
- Powered Armor
- Power Floats
- Power Glows: Mainly his hands, feet, and chest.
- Punny Name: Invoked by Iron Man.
Iron Man (victory screen): In Spanish, your name means "it doesn't go". You're aptly named, amigo.
- Rocket Punch
- Sphere of Destruction: One of his hypers.
- Stealth Pun: Richie's medium Centurion Arts attack is a Rider Kick.
- Trash Talk
(vs. Strider Hiryu) Cute little ninja tricks versus Nova Corps? Come on now.
My version of a coonskin cap is basically me chewing on your skull.
Rocket Raccoon is a raccoon from the planet Halfworld that has received several enhancements, upping his intelligence and battle awareness. He used to protect the colony as a ranger before getting involved in Phalanx invasion of the Kree Empire. He later became part of the 616 version of the Guardians of the Galaxy. He possesses the same heightened senses and speed as a raccoon on our world, but can also handle various weapons freely and possesses high intelligence that helps on the battlefield.
Because of his small size, he is quick and can avoid many attacks while utilizing a variety of traps to punish and confuse the opponent. Rocket Raccoon's health and defenses, however, are quite poor.
That's for letting them mess up Raccoon City, ya wanker!
- He also calls out Wesker for the events of the first Resident Evil game:
So what's this I hear about a place called "Raccoon City"?
- Against Deadpool
And that's for saying you just saw my mother at the Bronx Zoo.
- Animal Superhero
- Badass Adorable: He's a cute little raccoon. A raccoon that is a master of numerous weapons, a brilliant tactician, and an expert engineer. He's also one of the VERY few beings in the Marvel universe to single-handedly defeat Thanos.
- Badass Normal: Physically, he's just a normal raccoon. Mentally, that's another story.
- Badass Boast
The Guardians of the Galaxy are nothing without me.
- Barefoot Cartoon Animal
- BFG: Many (for his size, anyway).
- Gatling Good: A level 1 of his.
- Booby Trap: A part of his gameplay style.
- British Accents: Cockney, guv'na.
- Calling Your Attacks:
- Camera Abuse: He threatens the cameraman with a knife.
- Crazy Prepared: He's got a lot of things set up in a battlefield.
- Curse Cut Short: His defeat quote is perhaps the only time his swearing goes interrupted.
I'LL KILL YOU, YOU SON OF A--!
- Death From Above: His Level 3.
- Extreme Omnivore: Like Deadpool, he can't resist a 'calamari' joke at the expense of Shuma-Gorath.
- Fast Tunnelling
- Foreign Cuss Word / Gosh Dang It to Heck: Rocket uses the term "flark" on two occasions. This term is commonly used in the comics by Marvel's cosmic heroes including Nova and Star-Lord in place of the word "fuck". Whether it's supposed to be a swear in cosmic culture or a case of Gosh Dangit To Heck is not clearly defined.
- Rocket also uses the term "wanker" after defeating Chris.
- Fragile Speedster/Glass Cannon
- Heroic Comedic Sociopath: He's... very enthusiastic about killing his enemies. Space rabies, perhaps? To directly quote him:
Let's see how cute I am after I strangle you with your own intestines.
- Hyperspace Arsenal
- I'll Kill You!: His defeat quote.
- I Love the Smell of X In the Morning: Napalm, said during his level 3.
- Insult Backfire
(to Deadpool): So... what did you mean when you said I was a rejected prop from the Bambi set? What the hell's a Bambi?
- Jet Pack: He has a small one on the soles of his rocket skates, but he's still required to twirl his tail like a helicopter to maintain lift.
- Knife Nut
- The Napoleon: Is smaller than Arthur, enabling him to avoid many attacks. He's also not somebody you want to piss off, especially when this is his default mood.
- Only Sane Man: The only one out of the fighters who actually commented how wacky the whole series is.
(Intro vs. Shuma Gorath) Space Raccoon vs Demon Squid, yeah, this isn't weird or anything.
- Pint-Sized Powerhouse: Considering the unfeasibly large guns he carries, he's this.
This weighs more than ME!
- Rocket Raccoon Is About To Shoot You: In his victory screen. In his victory pose, he's going to stab you instead.
- Rollerblade Good/Rocket Boots: His rocket skates, which almost function like a Flash Step.
- Ship Tease: With Amaterasu.
(Winquote against Ammy) So... you doing anything after this, cutie? Rowwwr!
- Shovel Strike/Death of a Thousand Cuts: Right before he calls in a napalm strike!
- Shouting Shooter
ROCK N' ROLL!!!
(One of his winquotes) You didn't need a raccoon's eyesight to see how that fight was turning out.
(intro against Chris) You've fought zombies, mutants, tyrants... But nothing's prepared you for -- a RACCOON.
(One of his winquotes) I may come from Halfworld, but you're the one who didn't stand half a chance of winning this thing.
- Your Mom: Apparently, Deadpool told Rocket that his mother was on display at the Bronx zoo.
- Crimson Viper
- The move itself seemed decent as it starts and/or continues combo strings with negligible recovery after the move, but the animation is so long and only hyper-cancellable, expect punishment if you whiffed.
- The move is also available as an assist and it gets powered up in Turnabout Mode, originally being fully invincible to anything as well as causing a Wall Bounce on hit. A later patch coinciding with the release of Heroes and Heralds recently removed the invincibility on the assist version, however.
- Normally, the background theme will change once a character is knocked out, save for when the theme matches the character coming in.
- Although, in the main continuity, not anymore.
- chaining one special to another, creating a variable combo