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 "The only dedicated Fallout RP forum that ain't a bunch of commie scum."

The Wastes. A small, vibrant Fallout RP site that’s been around for since 2009. Clocking in around 90 registered members, with a much smaller active core consisting of a dozen or so members, who functions like a Big Screwed-Up Family rather than True Companions. Still, we're a likable lot as long as you don't go around acting like a jackass.

The Wastes is set in the post apocalyptic Deep South, 2276. Dealing with Raiders, Slavers, and all sorts of scum and beasts; our heroes (That would be you) get to deal with the various other troubles that plague the world that they live in. Currently, most of the characters on the site are relativity low-level (Level 5 at the most). But, most things are decided via skill of writing rather then actual level.

The Southern United States isn’t what it used to be like. Instead of friendly southern belles greeting you, or a Good Ol' Boy waving to you as you drive down the road; instead you get to deal with a rabid wild dog eating you alive or a Nomad placing an arrow in your neck.

A small list of some of the sites important history.

  • Father Gerade was elected in an election. PC's influenced the election via missions.
  • Small amount of work is done to the town, such as scavenging and building up the town. Also done by the PC's.
  • Revolution in Bucket-town, led by two PC's. The revolutionaries are victorious, Gerade is ousted from power and power is transferred to a small council of local leaders. Also, drugs and whores. Drugs and whores.

Has a character sheet.

Link here: http://z3.invisionfree.com/The_wastes/index.php?


The Wastes contains examples of:

  • Aborted Arc: The Signback thread. Merchants came to town and sold goods in an auction, bringing with them news of an approaching raid by "Signbacks", tribal raiders who wear roadsigns on their backs. A new user even had his character see the Signbacks from far away. But the attack never came, and the site moved on.
  • After the End: It is a Fallout RP Site, after all.
  • Armor Is Useless: Averted in a recent RP. The enemy's armor proved very effective against bullets, only being trumped when the armor wearing enemies were cooked alive by a thrown molotov.
  • Army of Thieves and Whores: The rebels who overthrew Father Gerade was mainly comprised of Neo-Patriots, Raiders, and mobsters. Oh, and they won.
  • Authority Equals Asskicking: Subverted with Father Gerade. He was highest ranking person in Bucket Town and had the most control but he is still a physically weak old man.
    • Subverted in a recent event announcement, where he was seen carrying around a war pick.
      • Not really. Just because he is carrying it doesn't man he can or will use it.
        • I thought they mentioned that he used to use it before he became a Preacher?
          • It does but it specifically says that he hasn't so much as touched it in many, many years. He's definitely out of practice with it and not as spry as he used to be.
  • Badass Bookworm: Jackal, again. He graduated with an Engineering P.Hd back in Ireland. Considering that most people can't even read in the Fallout timeline, this makes him possibly one of the most educated, if the only, PC on the site.
    • Technically Orion could probably be considered this as he knows both how to read and write as well as having the foresight to see past the next two steps. Although admittedly he's more of a Smart Guy than a Bookworm.
  • Badass Grandpa: The Ghouls on site fit this trope pretty well considering they are over two hundred years old and still kick ass on a daily basis.
  • Barbarian Tribe: The Swampers, as a notable example. Would count as The Horde, but, there too busy fighting each other all the time.
  • Bedouin Rescue Service: Southern Nomads are prone to this. Considering that there the Fantasy Counterpart Culture of the Mongols and the Bedouin's, it isn't that much of a surprise.
  • BFG: Pretty much any automatic big gun from Tier 2 up, but especially the big guns from Tiers 4, 5, and 6.
  • Blood Knight: The Swampers are all this trope.
  • Bounty Hunter: One of the many enemy types players get to encounter.
  • Chaotic Neutral: Orion once more. You almost never know what he's going to do next, but you can be damn sure that it has to do with his survival... or if he just feels like it.
    • Ben Ezio also fits this trope. Mainly because he enjoys a good fight, and once blew up an entire building after murdering the raiders inside, and drank some Nuka-Cola while walking away.
      • Eh. Sounds more like a Blood Knight to me.
      • I'd have to say by that description alone it sounds more like Chaotic Stupid to me. And I don't mean that insultingly, it really does sound like Chaotic Stupid.
  • City Guards: As the name suggests, you meet them in every-town. Generally serves as a cross between the police force, the local army and way to advance socially in town. Each town's guards range from dirt-poor farmers armed with bows and arrows to highly trained paramilitary types that are carrying machine guns.
  • Complete Immortality: The Ghouls on site.
  • Deep South: Where it's based and where mostly-all of the characters come from.
  • Everyone Meets Everyone Normally happens during an RP in which characters don't know each other or haven't met formally.
  • Eldritch Abomination: Hagan, Ellis and Evan Laramie face one of these in "Bringing Momma Home". Also a major Shout-Out to the Dune series by Frank Herbert.
  • Everything Is Big in Texas: The majority of Rping takes place in East Texas.
  • Fan Nickname: Several. Gerade is often called "The Padre", and, depending on who your talking to, the revolutionaries who seized control of Buckettown are either called the "Winning team" or just "Jackasses". In a playful tone, of course.
  • Feathered Fiend: Type C. Both the Morrigan Crows and the Howler Eagles fall under this trope. While the Morrigan Crow is no slouch at five feet tall, the Howler Eagle is the pinnacle of this trope. It's large enough to carry away mutated bears.
  • Fiery Redhead: Pick one. There are at least three (Mariah, Maggie, even Cattiebrie on occasion).
  • Frontier Doctor: Doc Nance, in Bucket Town. Often contending with low supplies, and is now dealing with some strange heart diease.
    • And nobody where she went too after the Bucket-town revolution. She's listed "missing, presumed dead."
  • Gentleman Thief: Darrel Cohen. Even avoids violence both on and off the job, and dresses 'slickly'.
  • Good Old Fisticuffs: Both played straight and subverted. Many of the deadliest characters in hand-to-hand combat have no formal training. Subverted in Caleb Wolff, who is trained in what is essentially Krav Maga, Muay Thai, and MCMAP.
  • The Gunslinger: Evan Laramie, through and through. Uses Guns Akimbo.
  • Intrepid Merchant: Reginald Shepherd.
  • Killed Off for Real: Judas Sanford, Eddy Gray, Charles Zaytsev, Josef O'Hare, Marty Gralow, Benjamin G. Brohm, Reginald Shepherd, Ulic, Ellis Colbeck and Zeke Harris.
  • More Dakka: The Slaughterhouse Special, the tier six minigun. An 8-barreled, formerly vehicle-mounted Gatling gun.
  • Narm: Andrew Hagan will fall prey to this from time to time. He tries to sound cool or dramatic and normally fails; sounding far more corny than anything.
  • Odd Friendship: Between Ellis and Jackal. It started with a bit of gun pointing and one Roaring Rampage of Revenge later, there some of the closest friends on the site.
  • Patriotic Fervor: The Neo-Patriots, an ultra-extremist group who feel that the USA is still the greatest country in the world. Typically they don't know anything about the "real" USA before the war and most of their knowledge is simple speculation. Albeit, extremely wrong speculation. This can lead to some rather humorous conversations about how George Lincoln crossed the Mississippi River to take back San Francisco, Illinois from the Nazis
  • Preacher Man: Father "The Padre" Gerade, current leader of Bucket Town.
  • Proud Warrior Race Guy: Several. Notably, Ellis Colbeck, Caleb Wolff, and Ulic (kind of).
  • Ray Gun: Most, if not all, energy weapons, although the Tesla weapons get special mention. The various energy weapons fall into several different subtypes of ray gun. Also, the term "ray gun" is in this case accurate, as the Fallout universe is based off of the 1950s World of Tomorrow.
  • Right-Wing Militia Fanatic: The Neo-Patriots are descended from a group of these guys. Some of this still shows up among the Neo Patriots main core of members, who still fight for there own twisted version of the United States that only they seem to believe in. The Leaders? They only want there own personal power, willing to continue to lie and manipulate people into trying to fight for a 'better America' just so there wallets get bigger.
  • Saloon Owner: Two of them in Bucket Town, the starter town. Bobo and Trapper Trek. The difference being is that Bobo is often used for the convenient You All Meet in An Inn while in Trapper Trek you get to buy and sell various items.
  • Scary Black Man: Jesse Winters, and Caleb Wolff. Caleb is of mixed race, but, still a scary (and smelly) person. Jesse fits the trope a bit more clearly.
  • Scavenger World: Well, it is one. Several characters make there living via scavenging.
  • Shout-Out: Oh, so many. For example, the Swampers are a massive Shout Out to the Warhammer 40000 Orks; right down to the fact that they love to fight; a two god system and the clans.
    • Also, you have Jesse Winters. He's a shout-out to (motherfuckin') Shaft. He even used to have a Afro like Shaft, until he shaved it off.
    • Ben Ezio gave a shout-out to James Bond in one of the first things he said, the cheesy one-liner "Yo, bartender, give me booze. Shaken not radiated."
    • Evan Laramie is a walking shout-out to every Clint Eastwood Western protagonist ever developed, ever.
    • Darrel Cohen is Hudson Hawk. Enough said.
  • Stay in the Kitchen: Ellis Colbeck has this view on women. He even thinks that a place can't be a Kitchen can't be one if a women isn't in it. Played for Laughs.

 Jackal: Welcome to the Anarchist's Kitchen

Ellis (In thought mode): Huh. No food here, or a barefoot women in here. Odd.

  • Swamps Are Evil: Thinking of planning a trips to the Swamps? Great! You get to deal with a entire group of Blood Knight that would perfer to kill you rather then say "Hello", diseases, giant crocodiles, insects as big as your arm, and all sorts of fun stuff. Bonus Points for having the water radiated. You stay in it for too long, and your either dead or a ghoul. Yay. No wonder why the Swampers have such short life-spans....
  • Urban Segregation: Unity Bridge, kinda. There two settlements, with one on each side of the bridge. Normally, the "Ghoul Side" is seen as a bit more cheerful and generally assocaited with the "Rich side". The "Human side" (Refugees) is much more like a slum, filled with people desperate to cross the bridge so they can get to Buckettown. Of course, with the Ghouls thinking that the refugees are bigots, things quickly go out of hand.
  • The Western: A very heavy influence on the site. You'll spot a Western Trope in almost every RP.
  • Who Wants to Live Forever?: Andrew Hagan. He's a ghoul, which means that he lives for a very long period of time. He's also depressed, considering the fact that all of his friends from before the fall are long since dead; and some of the only friends he currently have are other ghouls (who are viewed with a mixture of hate, awe, and fear.)
  • Worst Aid: Subverted in Doc Nance. She's pretty effective despite the conditions. Especially relevant considering the closest things she's had to medical training is being a former carpenter.
    • Not really, considering how in-shop text describes how she can sew you up, but not help with anything else.
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