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The Gamers is a film series produced by The Dead Gentlemen. There are currently two films in the series: the 2002 short film The Gamers and the sequel The Gamers: Dorkness Rising. This page is for tropes from both films.

The Gamers follows a group of gamers playing a game similiar to Dungeons and Dragons as they are about to face the final villain in the campaign. The action switches between the players, who have to deal with things like an absent gamer, a girl in a nearby room who is trying to study, and dice rolls, and the characters, who have to deal with things like bandits, a dead party member, and whether or not they are unconscious.

Characters in the first movie include:

In the feature-length second movie, The Gamers: Dorkness Rising, a different group is trying to make their way through a campaign but they keep dying. They decide to run it over again and add some new blood, but the only person they can get to join is one player's ex-girlfriend. The campaign deals with a necromancer who is taking over the world...or so it seems at first. Unlike the first film, all of the players names are revealed, as well as the fact that the game they are playing is explicitly Dungeons and Dragons, since they had the consent of Wizards of the Coast to use their game.

Characters in the second movie include:

  • Lodge/Sir Osric: The DM of the campaign. He's trying to write a module based on the game, but is frustrated by his players' powergaming. His GMPC, Sir Osric, is a Paladin placed there solely to police the party. Flirts awkwardly with Joanna for much of the movie.
  • Cass/Brother Silence: The Munchkin. He often gets into arguments with Lodge about Rules vs. Story. When told that this is a humans-only campaign with a European style, he creates an Elven Monk. Think kung-fu monk.
  • Gary/Luster: Gary's gameplay philosophy seems to be "if it moves, kill it," making him The Real Man. He insists that his Sorceress character is Chaotic Neutral despite her tendency to kill peasants and he forgets that his character is female, leading to some humorous situations.
  • Leo/Flynn: Leo usually plays fighters, but this time around he decided to play a bard. How different can it be? He finds out as he is constantly killed the first time he is attacked. Thank goodness for the Staff of Resurrection and back-up character sheets. On the plus side, he can totally seduce any woman he wants. And does. Probably would be The Loonie if he didn't die so much.
  • Joanna/Daphne: Cass's ex-girlfriend. The newbie and The Roleplayer. She makes a fighter with no Strength bonus and 45 hit points at level nine (to clarify, this is easily less than half of the max, including Constitution bonuses that a fighter should have). On the plus side, the combination of feats she took make her pretty Badass. On the negative side, her unique build makes her less than incredible when they come across really tough enemies and, at least from the point of view of the other players, she insists on talking to NPCs, thinking about the story, and doing things because that's what her character would do. Flirts with Lodge for most of the movie.
  • Mort Agrippa: The first villain. Torturing him requires the characters to distract the Paladin.
  • Drazuul: A death demon and The Dragon. He makes Brother Silence his total slave because Cass rolled a 1.
  • Nodwick: A henchman left over from the last game. He was apparently waiting for two months for the wiped-out party to return when the new party showed up. He is an Homage to the Web Comic Nodwick.
  • Mort Kemnon: The Big Bad...or so it seems. He discovered the Mask of Death and plans to use it to overthrow the king.
  • Hierophant: The leader of the Church of Therinn and the final villain. He wishes to use the mask to achieve his own ends.
  • Mark: In a Continuity Nod, Mark from the first movie reappears a couple of times. He no longer roleplays following the Total Party Kill with a twist that ended that movie.
  • King Erasmus the Randomly-Biased: Sovereign king of the realm. Unusually acquiescent to random goings-on in his court.

Not to be confused with Gamers , a film about a far more dysfunctional crew of players, or the Scottish film GamerZ.


These films provide examples of:

  Flynn: There's 37 more of me, assholes!

  Rogar: "My intelligence is four? OUTRAGEOUS!! Gimme that pen."

 Sing it! Give it to me! Give it up! Oh, you can't 'cause y'all dead!

 Lodge: Y-y-you can't backstab it! You can't *sneak-attack* an inanimate object!

Leo: Why not? It's PRONE!

Lodge: It doesn't have a discernible anatomy!

Leo: It's got a SPINE! Doesn't it?

[Leo rolls a Natural 1, causing Flynn to stab himself]

Leo: [in shock] Bards suck.

Lodge: That... was unprecedented, Leo.

    • Gods can be imprisoned by encasing them in their own element. The Hierophant uses this to trap Therin.
    • The players in the first movie literally order their own deaths. somehow.
  • Ice Cream Koan: Every so often Brother Silence tries to come up with a wise-sounding phrase to fit the eastern monk his player is determined to play him as. Unfortunately for him, Cass lacks the linguistic skill to actually come up with anything profound. Highlighted at one point where, after saying something particularly stupid in one of these attempts[1], the screen cuts back to the players all staring at Cass, and Lodge finally saying "...Lose fifty experience."
    • In the bloopers at the end, when Sir Osric is reciting more threats against the "Evildoer Outside"...

 I shall spread the buttery justice of Therin over the toast of your iniquity!

The succulent jam of light shall sweeten the sourdough of your evil ways!

The creamer of light will dull the bitterness of your evil unholy coffee taste!

The spatula of purity shall scramble the eggs of your maleficence!

  • In and Out of Character: The in-game action often pauses while the players are strategizing.
  • Impossible Thief: Nimble steals a guy's pants without him noticing... while the victim is sitting on a barstool.
  • Insane Troll Logic: Flynn maintains that he is able to sneak attack a book, despite it's lack of a discernible anatomy, due to the fact that it has a "spine".(Despite bards not being able to sneak attack in the first place.)
  • Instant Awesome, Just Add Ninja: "Oh, Monks you have a problem with. Ninjas are okay!"
  • Jerkass Has a Point: A lot of Cass's complaints are pretty valid. Joanna's fighter build has a good damage output and can mow down mooks, but is completely useless as a tank. Kevin's depowering the cleric in the first party then swarming them with tough undead basically amounts to Rocks Fall, Everyone Dies, and they only beat it the second time by preparing the right (arcane) spells ahead of time with no in-game clues. Blocking basic classes and most of the races is something very few players would put up with.
    • Except that, you know. A Fighter doesn't have to be a tank, there are canon D&D ways to cut a Cleric off from his Deity, swarming the party with enemies after depowering them while the bad guy laughs is a great opportunity for the players to run (except most are too dumb to think of that), and GMs stating that Class/Race X does not exist in his custom world is perfectly normal, especially when stated ahead of time. Sorry, Jerkass' only point is "You're playing the game different to the way I want to therefore you are wrong".
  • Kavorka Man: Flynn, to be kind, is not the kind of Bard women typically swoon for. Thank god for high seduction stats.
  • Last-Name Basis: Lodge.

 Joanna: Help me out here, Kevin.

Cass: Kevin?

Gary: Wait, your name is Kevin?

Leo: You have a first name?

 Flynn: (singing) Shut up, peasant, rest your head, or we'll let the sorceress kill your ass dead...

 Newmoon's player: And that will totally make up for that orphanage we burned down!

You make one 11-year old cry...

 Nimble: "Did I say walk down the corridor? I meant sneak down the corridor."

Nimble: "Did I say sneak down the corridor? ...I crawl down the corridor. Inch by inch. Looking for traps."

Nimble: [To Rogar, the party tank] "OK, actually, you go first."

  • Role Playing Game Verse
  • Rules Lawyer: Cass. Newmoon's player to a lesser degree.
  • Send in the Clones: Leo's bard dies quickly and often. Tired of losing levels every time he's resurrected, he asks Lodge if he can just replace his character with another when he dies. He then prepares 50 bards, sending in a new one every time the last one dies.
    • Leading to an incident during a large battle where the party needs to seek cover from an exceptionally powerful enemy and Leo advises them to "hide behind the mound of dead bards." And it works.
  • Shirtless Scene: Played for Laughs with Cass. The fact that Gary is dressed in black and thwacking him with a riding crop doesn't help matters.
  • Shout-Out: From the second movie:
    • The words "LONG LIVE GYGAX" are inscribed on a cursed door, referencing the game's late creator.
    • Lodge's cat is named Guenhwyvar.
    • The ninjas vs. pirates scene was actually filmed in the offices of Wizards of the Coast, and several Wizards employees were given speaking roles, including Female Luster, as she's credited.
    • Lodge's Sluggy Freelance shirt.
    • Brother Silence attempting to perform a Jedi mind trick: "There is plenty of room for us."
    • When torturing the minion of the necromancer in the inn, Luster uses a Shoryuken on him, although s/he screams "Hadouken!".
    • When told that a peasant is rummaging through their things, Gary screams "I WASTE HIM WITH MY CROSSBOW!"
    • During the first battle, against the goblins, a remix of the Final Fantasy IV boss battle theme can be heard, with the Victory Fanfare playing after the battle is over.
    • When opening the chest toward the middle of the second movie, something resembling the Zelda small item sound is heard.
      • As well, when the lightsaber Psionic Spirit Blade is retrieved from the chest, the music changes to a short tune similar to the Star Wars "Old Republic" theme.
    • Most of the items from the chest in the second movie are from the card game Munchkin. Shown are the Kneepads of Allure, Spiked Codpiece, Chainsaw of Bloody Dismemberment, and the Unnatural Axe.
    • Near the end of the movie, Cass is shown wearing a shirt that features Grimtooth, of the infamous Grimtooth's Traps series.
  • Spanner in the Works: The tide of battle against Mort Kemnon is turned when Lodge's cat jumps on the table -- which is briefly represented in-universe and to scale -- and messes up the pieces.
  • Squishy Wizard: Ambrose.
  • Talking Is a Free Action: In the first movie the GM insists on allowing the bandit king to finish his speech before Newmoon can shoot him even tho it technically allows the moment of surprise to lapse.
  • Tap on the Head: If you need to be knocked out don't let the freakin' barbarian do it.
  • They Killed Kenny: The Bard, full stop.
  • Third Person Seductress: Luster, based on Gary's Hot Teacher. he gets the idea to hit on Daphne, gets reminded he's playing a woman, and decides to continue hitting on her because Girl-On-Girl Is Hot.
  • Treacherous Quest-Giver: The Hierophant from the second movie. Most of the players don't notice this because acting like Munchkins has effectively rendered them Genre Blind.
  • Villainous Breakdown: Technically not a villain, but Cass had spent the entire campaign openly ridiculing and condescending to ex-girlfriend Joanna (Mid-argument, Gary breaks in to say "Why did you guys break up again?") namely for being a new gamer and a woman. On top of this, his ex-girlfriend and Game Master best friend openly and blatantly hit on each other. Cass's Jerkass tendencies reach the exploding point when Joanna's character earns a single unlimited wish. Instead of using it to obtain godhood or anything else that might benefit her and/or the party, she asks for Sir Osric to be resurrected. As the group's biggest Munchkin, this goes against everything he stands for. Put off by Joanna and Lodge's sentimental story-before-achivement tendencies, Cass ends up shouting at everyone and storming off.
  • You Look Familiar: Between the two movies
    • Nathan Rice as Newmoon and Lodge/Osric.
    • Phil M. Price as Nimble and nameless peasant Willem.
    • Emily Olson as Princess and Therin.
    • Matt Vancil as Hunk and Mitch.
  • Your Princess Is in Another Castle: After defeating Mort Kemnon, Joanna realizes that it still isn't over -- partly due to some in-story hints, partly because they're still playing.
    • And in the first movie, she's in a really different castle: the dorm where the game is happening.

Notes

  1. "He who stumbles around in darkness with a stick is blind. But he who... sticks out in darkness... is... fluorescent!"
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