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+ | When you have a [[wikipedia:Bucket sort|bucket]] of tropes to [[wikipedia:Comb sort|comb]] through, it helps to [[wikipedia:Merge sort|merge]] them into a single coherent [[wikipedia:Strand sort|strand]] (no, not like [https://en.wikipedia.org/wiki/Spaghetti_sort spaghetti], dammit!). Luckily for you, the wiki [[wikipedia:Gnome sort|gnome]] is not a [https://en.wikipedia.org/wiki/Stooge_sort stooge]. He has come down from his [[wikipedia:Tree sort|tree]] to [[wikipedia:Counting sort|count]] and [[wikipedia:Pigeonhole sort|pigeonhole]] each of our vast [[wikipedia:Selection sort|selection]] of sorting tropes. It wasn't [[wikipedia:Quicksort|quick]] or [[wikipedia:Smoothsort|smooth]], but he's a [[wikipedia:Shell sort|shell]] of his former self, but with [[wikipedia:Patience sorting|patience]], he has created a [[wikipedia:Library sort|library]] of [[wikipedia:Sorting algorithm|sorting algorithms.]] |
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+ | Grab a [[wikipedia:Cocktail sort|cocktail]] and enjoy a [[wikipedia:Heapsort|heap]] of tropes. |
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+ | * [[Food Chain of Evil]] |
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+ | * [[Sorting Algorithm of Deadness]] |
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+ | * [[Sorting Algorithm of Evil]] |
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+ | * [[Sorting Algorithm of Face Heel Turning]] |
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+ | * [[Sorting Algorithm of Mortality]] |
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+ | * [[Sorting Algorithm of Weapon Effectiveness]] |
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+ | Not to [[wikipedia:Burstsort|burst]] your [[wikipedia:Bubble sort|bubble]], but scales, sliding or otherwise, are another form of sorting -- hence their [[wikipedia:Insertion sort|insertion]] into this index. |
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+ | * [[Abusing the Kardashev Scale For Fun and Profit]] |
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+ | * [[Apocalypse How]] |
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+ | * [[Asimovs Three Kinds of Science Fiction]] |
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+ | * [[Brain Chain]] |
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+ | * [[Can't Catch Up]] |
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+ | * [[Emotions vs. Stoicism]] |
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+ | * [[Enthusiasm Versus Stoicism]] |
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+ | * [[Fackler Scale of FPS Realism]] |
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+ | * [[Good Hair, Evil Hair]] |
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+ | * [[Kinsey Scale of Tropes]] |
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+ | * [[Mohs Scale of Lyrical Hardness]] |
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+ | * [[Mohs Scale of Rock and Metal Hardness]] |
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+ | * [[Mohs Scale of Science Fiction Hardness]] |
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+ | * [[Network Decay]] |
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+ | * [[Player and Protagonist Integration]] |
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+ | * [[Popularity Food Chain]] |
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+ | * [[Scale of Scientific Sins]] |
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+ | * [[Season Fluidity]] |
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+ | * Sliding Scales: |
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+ | ** [[Sliding Scale of Adaptation Modification]] |
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+ | ** [[Sliding Scale of Alternate History Plausibility]] |
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+ | ** [[Sliding Scale of Animal Communication]] |
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+ | ** [[Sliding Scale of Animation Elaborateness]] |
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+ | ** [[Sliding Scale of Anime Obscurity]] |
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+ | ** [[Sliding Scale of Antagonist Vileness]] |
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+ | ** [[Sliding Scale of Anthropomorphism]] |
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+ | ** [[Sliding Scale of Anti-Heroes]] |
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+ | ** [[Sliding Scale of Anti-Villains]] |
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+ | ** [[Sliding Scale of Beauty]] |
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+ | ** [[Sliding Scale of Character Appreciation]] |
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+ | ** [[Sliding Scale of Comedy and Horror]] |
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+ | ** [[Sliding Scale of Collectible Tracking]] |
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+ | ** [[Sliding Scale of Content Density vs. Width]] |
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+ | ** [[Sliding Scale of Divine Intervention]] |
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+ | ** [[Sliding Scale of Endings]] |
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+ | ** [[Sliding Scale of Fourth Wall Hardness]] |
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+ | ** [[Sliding Scale of Free Will vs. Fate]] |
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+ | ** [[Sliding Scale of Gender Inequality]] |
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+ | ** [[Sliding Scale of Godliness]] |
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+ | ** [[Sliding Scale of Idealism Versus Cynicism]] |
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+ | ** [[Sliding Scale of Law Enforcement]] |
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+ | ** [[Sliding Scale of Libertarianism and Authoritarianism]] |
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+ | ** [[Sliding Scale of Like Reality Unless Noted]] |
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+ | ** [[Sliding Scale of Linearity vs. Openness]] |
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+ | ** [[Sliding Scale of Living Toys]] |
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+ | ** [[The Sliding Scale of Magic Versus Technology]] |
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+ | ** [[Sliding Scale of Plot Versus Characters]] |
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+ | ** [[Sliding Scale of Proactiveness]] |
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+ | ** [[Sliding Scale of Realistic Versus Fantastic]] |
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+ | ** [[Sliding Scale of Robot Intelligence]] |
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+ | ** [[Sliding Scale of Shiny Versus Gritty]] |
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+ | ** [[Sliding Scale of Silliness Versus Seriousness]] |
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+ | ** [[Sliding Scale of Social Satisfaction]] |
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+ | ** [[Sliding Scale of Objective vs. Subjective Games]] |
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+ | ** [[Sliding Scale of Turn Realism]] |
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+ | ** [[Sliding Scale of Unavoidable Versus Unforgivable]] |
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+ | ** [[Sliding Scale of Undead Regeneration]] |
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+ | ** [[Sliding Scale of Vampire Friendliness]] |
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+ | ** [[Sliding Scale of Video Game Objectives]] |
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+ | ** [[Sliding Scale of Villain Effectiveness]] |
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+ | ** [[Sliding Scale of Villain Threat]] |
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+ | ** [[Sliding Scale of Visuals Versus Dialogue]] |
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+ | * [[Small Taxonomy Pools]] |
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+ | * [[Story to Gameplay Ratio]] |
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+ | * [[Superhero Prevalence Stages]] |
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+ | * [[Super Weight]] |
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+ | * [[Temporal Mutability]] |
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+ | * [[Viewers Are Indexed]] |
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+ | |||
+ | This index is guaranteed to run in O (''n'' log ''n''). Though if you count the [[Archive Binge|recursive clicks]], [[Tropes Will Ruin Your Life|it won't]]. |
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+ | |||
+ | {{reflist}} |
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+ | [[Category:Metafiction Demanded This Index]] |
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+ | [[Category:Index Index]] |
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+ | [[Category:index]] |
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Revision as of 06:53, 17 September 2020
Quotes • Headscratchers • Playing With • Useful Notes • Analysis • Image Links • Haiku • Laconic |
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When you have a bucket of tropes to comb through, it helps to merge them into a single coherent strand (no, not like spaghetti, dammit!). Luckily for you, the wiki gnome is not a stooge. He has come down from his tree to count and pigeonhole each of our vast selection of sorting tropes. It wasn't quick or smooth, but he's a shell of his former self, but with patience, he has created a library of sorting algorithms.
Grab a cocktail and enjoy a heap of tropes.
- Food Chain of Evil
- Sorting Algorithm of Deadness
- Sorting Algorithm of Evil
- Sorting Algorithm of Face Heel Turning
- Sorting Algorithm of Mortality
- Sorting Algorithm of Weapon Effectiveness
Not to burst your bubble, but scales, sliding or otherwise, are another form of sorting -- hence their insertion into this index.
- Abusing the Kardashev Scale For Fun and Profit
- Apocalypse How
- Asimovs Three Kinds of Science Fiction
- Brain Chain
- Can't Catch Up
- Emotions vs. Stoicism
- Enthusiasm Versus Stoicism
- Fackler Scale of FPS Realism
- Good Hair, Evil Hair
- Kinsey Scale of Tropes
- Mohs Scale of Lyrical Hardness
- Mohs Scale of Rock and Metal Hardness
- Mohs Scale of Science Fiction Hardness
- Network Decay
- Player and Protagonist Integration
- Popularity Food Chain
- Scale of Scientific Sins
- Season Fluidity
- Sliding Scales:
- Sliding Scale of Adaptation Modification
- Sliding Scale of Alternate History Plausibility
- Sliding Scale of Animal Communication
- Sliding Scale of Animation Elaborateness
- Sliding Scale of Anime Obscurity
- Sliding Scale of Antagonist Vileness
- Sliding Scale of Anthropomorphism
- Sliding Scale of Anti-Heroes
- Sliding Scale of Anti-Villains
- Sliding Scale of Beauty
- Sliding Scale of Character Appreciation
- Sliding Scale of Comedy and Horror
- Sliding Scale of Collectible Tracking
- Sliding Scale of Content Density vs. Width
- Sliding Scale of Divine Intervention
- Sliding Scale of Endings
- Sliding Scale of Fourth Wall Hardness
- Sliding Scale of Free Will vs. Fate
- Sliding Scale of Gender Inequality
- Sliding Scale of Godliness
- Sliding Scale of Idealism Versus Cynicism
- Sliding Scale of Law Enforcement
- Sliding Scale of Libertarianism and Authoritarianism
- Sliding Scale of Like Reality Unless Noted
- Sliding Scale of Linearity vs. Openness
- Sliding Scale of Living Toys
- The Sliding Scale of Magic Versus Technology
- Sliding Scale of Plot Versus Characters
- Sliding Scale of Proactiveness
- Sliding Scale of Realistic Versus Fantastic
- Sliding Scale of Robot Intelligence
- Sliding Scale of Shiny Versus Gritty
- Sliding Scale of Silliness Versus Seriousness
- Sliding Scale of Social Satisfaction
- Sliding Scale of Objective vs. Subjective Games
- Sliding Scale of Turn Realism
- Sliding Scale of Unavoidable Versus Unforgivable
- Sliding Scale of Undead Regeneration
- Sliding Scale of Vampire Friendliness
- Sliding Scale of Video Game Objectives
- Sliding Scale of Villain Effectiveness
- Sliding Scale of Villain Threat
- Sliding Scale of Visuals Versus Dialogue
- Small Taxonomy Pools
- Story to Gameplay Ratio
- Superhero Prevalence Stages
- Super Weight
- Temporal Mutability
- Viewers Are Indexed
This index is guaranteed to run in O (n log n). Though if you count the recursive clicks, it won't.