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- 1 Filia
- 2 Cerebella
- 3 Peacock
- 4 Parasoul
- 5 Ms. Fortune
- 6 Painwheel
- 7 Valentine
- 8 Double
- 9 Bloody Marie
- 10 Squigly
- 11 Umbrella
- 12 The Trinity
"Let's go, Samson!"
More or less the default protagonist of the game, Filia was once an Ordinary High School Student, but one day woke up without any memories and a second mouth on the back of her head. Now, she hosts a Parasite named Samson, an unruly mop of demonic hair with incredible power. With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.
- Acrofatic: Due to being Hollywood Pudgy
- Amnesiac Hero
- Apologetic Attacker
- The Atoner
- Badass: Samson is at least. Filia is...
- Bare Your Midriff
- Big Eater: "Eating" is listed among her likes.
- Bittersweet Ending: She wishes to return Painwheel into her former friend Carol again and give her a normal life]]. The Skull Heart grants her wish, but detects that she feels somewhat guilty about Painwheel's current state, meaning that Filia is doomed to become the next Skullgirl. At the very least, the Heart slows down her painful transformation...if one reads Squiggly's background however, this was Samson's and the Mafia's plan all along
- Catholic School Girls Rule
- Dangerously-Short Skirt
- Heroic Host
- In the Blood/Sins of Our Fathers: The Big Bad wants to kill Filia because she has Medici blood in her.
- Mafia Princess: Her true origin.
- Nerd Action Hero
- Panty Shot
- Quest for Identity
- Raven Hair, Ivory Skin: She used to have Hair of Gold and Black Eyes. Here's how she used to look, on the left.
- Red Eyes, Take Warning: Counter-example.
- Shotoclone: MikeZ said she's the game's Ryu-clone
- Spoiled Sweet/Lovable Alpha Bitch: It's implied her old, pre-amnesia personality had elements of these, considering both her background and her kind attitude toward Carol in those days.
- Zettai Ryouiki
- Anime Hair: Considering all the shapes he can take.
- Big Eater: He's said to be a bit of a glutton, which explains why Filia is slightly pudgy. Since they're symbionts, any nutrients he absorbs but doesn't digest go to her, and vice versa; likewise, when Samson drinks too much, they both get hammered. He even swallows her hat during her pre-fight animation.
- Combat Tentacles
- Dramatic Wind: One of Filia's victory poses includes Samson shifting into a humanlike shape and puffing out his chest while Filia sways dramatically in the breeze behind him.
- Funny Afro: When Filia performs her Infinite Detection animation, Samson poofs into a really large afro, complete with an afro comb
- Overly Long Tongue: Any art with him sticking his tongue out tends to stray into this.
- Prehensile Hair: He can morph into various objects, and is Filia's main method of attack.
- The Symbiote
- Violently Protective Symbiont: His first action in their story mode is to nearly kill someone trying to flirt with Filia, perceiving them as a threat.
"No one lays a hand on my host... no one."
- Eyes of Gold: Complete solid ones.
- Red Eyes, Take Warning: Unlike Filia, played straight, but only when he's extremely pissed. See the quote right above.
"Get ready for a show-stopper!"
—Voiced by Cristina Valenzuela
Throughout the Canopy Kingdom, Cerebella is admired for her enormous strength and alluring curves. Sadly, this acrobatic orphan only desires the attention of one man, the mobster Vitale Medici, who took her in and became the closest thing to a father she’s ever known. While inherently good, Cerebella serves the mafia as a leg-breaker when not performing in the circus. She is the only person capable of controlling her powerful Living Weapon hat, Vice-Versa, so Vitale is stingy with his affections to keep her fighting in his corner.
- Ambiguously Brown
- Ass Shove: Of the Kancho variety.
- Break the Cutie: Her ending, where she realizes the only way to get the MacGuffin back is to kill the Catgirl holding it, which she does by crushing her. She succeeds in gaining her adoptive father's affection, but now her devotion to him has crossed the line into MURDERING for him, and she now has to live with the guilt of knowing she's a villain.
- Breast Attack: Her Excellebella throw normally involves lifting her opponent up by the ankle and slapping them in the face repeatedly. Used on Parasoul, who's a bit taller than the rest of the cast, results in this.
- Bus Crash: In Peacock's ending. Peacock is seen holding a tattered scrap of Vice Versa, with the implication that she killed Cerebella offscreen.
- Calling Your Attacks: During Diamond Drop, Diamond Dynamo and Cerecopter, amongst other things.
- Circus Brat
- Combat Stilettos
- Dangerously-Short Skirt
- The Four Loves: All she wants is for the Medici family to love her.
- Impossibly Low Neckline: The appearance given by her attire. It's a bunny-esque dress with Detached Sleeves that has each sleeve linked via a band that crosses her chest.
- Incorruptible Pure Pureness: According to the Big Bad.
- Love Makes You Evil: Or perhaps it should be Love Makes You Commit Your First Murder.
- Metronomic Man-Mashing: One of her specials involves her doing this to her opponents when she uses Vice Versa to grab and slam them repeatedly. She then throws them in the air and impales them with the sword on one of her heels and Vice Versa pushes them further for more damage.
- Mini-Dress of Power
- My God, What Have I Done?: The final shot of her during her ending implies this; she got Vitale what he wanted, but she had to kill Ms. Fortune to do it.
- Nice Girl: For all her showboating, she's never shown any negative emotions (except to those Vitale tells her to get rid of and the villains) and even the Big Bad notes her heart of gold and purity.
- Panty Shot: Try pausing at any point in her character trailer. It's a challenge to find a frame where her panties aren't showing.
- She Fu
- Token Good Teammate
- "Well Done, Daughter" Guy: In relation to her mob-boss adoptive father.
- You Gotta Have Green Hair
- Zettai Ryouiki: Courtesy of some kind of stocking-boot footwear.
- Bring It: Of the move-finger-towards-self variety, when Cerebella walks backwards.
- Expressive Accessory
- Living Weapon
- Nice Hat
- Weaponized Headgear
"Time to paint the town red!"
—Voiced by Sarah Williams
Once a war orphan slave named Patricia, Peacock’s body was gruesomely mutilated by slave traders that captured her. She was rescued by Dr. Avian’s Anti-Skullgirls Labs, and rebuilt her with a (literally) reality-defying biomechanical arsenal: the Argus System augmented her body, and the Avery Unit gave her access to unprecedented weaponry. Alas, they couldn’t do anything for her mind: Peacock’s damaged psyche and abiding love of cartoons shaped her new “toys” into a terrifying gang of cronies, whom she has no qualms using to Paint the Town Red... with blood. Terrifying as she is, she may be the kingdom’s best bet against the Skullgirl.
- Abnormal Ammo: Her revolver fires, amongst other things, bowling balls, baseballs, and Bullet Bills.
- Alliterative Name: Not her specifically, but her assist characters, Andy Anvil and Tommy Ten Tons. This is a reference to the vast majority of characters found during The Golden Age of Animation having Alliterative Names, which Andy Anvil and Tommy Ten Tons fit right into.
- Animal Motifs: She is called Peacock and one of her attacks make her look similar to one (Argus Agony). Her eyes are also called the Argus System, a mythology reference involving the peacock. A part of the Tomboy and Girly Girl theme to the frillier Big Bad.
- Assist Characters: She has a bunch of strange characters that help her during some of her attacks, if they aren't the attack itself. The most seen of these, especially in art, are Avery (a little blue bird dressed in attire matching Peacock) and walking bombs of small and large sizes (George and Lenny, respectively). Others seen often are Andy Anvil, a boxing anvil with Popeye-like limbs and Tommy Ten Tons, a stout anthropomorphic 10T weight. These characters seem to be manifestations of Peacock's power. The Avery Unit she was equipped with (same name as the bird) was supposed to be a "spacial link" between her and an arsenal of weapons, but Peacock seems to be altering the weapons themselves in addition to calling them to her.
- Ax Crazy
- Badass Adorable: As bloodthirsty, insane and disturbingly adult as she is, she has many ways of kicking your ass, and can be very cute in her idle animations too.
- Beam Spam: One of her supers.
- Big Ball of Violence: Her air throw. It even happens to be named "Big Ball Of Violence".
- Body Horror: Aside from her brain and her face, there's practically nothing left of her. Her eyes were forcefully gored out, so technically what remains are her eyesockets (but she can see with the eyes on her arms).
- More Teeth Than the Osmond Family: Those aren't her real teeth, they are removable like dentures (so she doesn't wear them while asleep). She has, in effect, a miniature, stainless-steel bear trap in her mouth, and some of her regular attacks involve biting the opponent.
- If you pay attention during her winning pose, the smoke she exhales after she puffs on her cigar comes out through what appears to be her eye socket, which transforms into a second mouth just for the Victory Pose.
- She has another attack that betrays the nature of her eyes. Peacock can pull a large Hyperspace Mallet out from behind her back. After she swings it, she puts it away by stuffing the hammer headfirst into one of her eye sockets.
- Look carefully at the holes leading to Hammerspace that she manifests in the environment (some of her item drops fall into them after they hit the ground, she leaps up through one when she's tagged in, she gets yanked into one during her tag out, etc.). The holes all have eyelashes identical to hers, and the color of the space behind them is identical to her eye color if you're using a palette that doesn't have her eyes blacked out.
- Before becoming Peacock, it's been implied that she wasn't looking better off before as a horrifically-mutilated war orphan.
- Byronic Hero
- Cartoon Bomb: The Assist Character bombs, George (the small one) and Lenny (the big fat one).
- Cheshire Cat Grin: Sports this constantly and doubles as a Slasher Smile due to her nature.
- The Chosen One
- Cigar Chomper: She's fond of smoking fat cigars and occasionally uses them in attacks.
- Creepy Child
- Cute and Psycho
- Even Bad Girls Love Their Daddies: The death of Dr. Avian in her story route spurs her to seek revenge against the Co-Dragons.
- Eyes Do Not Belong There: Those black dots on her face aren't her real eyes -- along with everything else they did, the slavers put her eyes out. She sees with the feather-like electronic eyes on her arms and peacock-like tail, all of which can fire Eye Beams.
- When she sleeps, she puts sleeping masks on her arms, where her real eyes are.
- Fiery Redhead
- Fighting Your Friend: Marie
- Fun Personified: A more demented examp!e
- Gender Blender Codename
- Genre Savvy
- Hammerspace: Not surprising given her cartoon influence.
- Hero with an F In Good
- Humanoid Abomination
- Jerk with a Heart of Gold: She's crazy, but it's there. Especially in her ending.
- Laughably Evil: Though she is in between anti-heroine and anti-villain.
- Little Miss Badass
- Living Weapon: She was built to be a living weapon to kill the current Skullgirl.
- Nice Hat
- Non Standard Character Design
- The Only One: Who can destroy the MacGuffin.
- Peacock Girl
- Piano Drop: Capable of this, and with a variety of objects.
- Pop-Cultured Badass/Reference Overdosed: The great portion of her attacks make up many of the game's already plentiful Shout Outs. Peacock herself is a walking Shout-Out to The Golden Age of Animation.
- Pungeon Master: When she isn't spewing familiar quotes, she's usually making puns based on whatever attack she's using.
- Reality Warper: Her powers are essentially a limited form of this.
- Smoking Is Cool: Her win pose, as well as her Level 3 super.
- Super Prototype: Played with. While Peacock is a superpowered and unique project, her enhancements were a product of years of the ASG Labs' research, so she isn't a prototype in the technical sense.
- Talk Like a Pirate: During her cannon move.
"Yo ho ho! Avast!"
- Troubling Unchildlike Behaviour
- Unflinching Walk: One of her more powerful attacks involves tossing a cigar behind her back... at a bomb standing next to her victim. Cue explosion and malicious grin.
- And this is after stuffing her opponent in a burlap sack, calling down two of her cartoon Mooks (Ten Ton Tommy and Andy Anvil) to help curbstomp her helpless victim into submission, and having the aforementioned bomb (George) continue to beat the ensnared foe with a baseball bat, all before pulling the cigar toss.
- Vaudeville Hook: In her assist tag-out taunt. Peacock does softshoe for a few seconds before she is pulled off the stage by a cane into a Portable Hole.
—Voiced by Erin Fitzgerald
Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago, her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict. Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.
- Assist Soldiers: She has a few attacks that utilize her off-screen soldiers.
- Badass Princess
- The Captain
- Chess Motifs: Many of her attack names are named after Chess, such as Queen's Gambit
- Closet Geek: If you believe her profile, she secretly watches a lot of cartoons.
- Cool Big Sister: Her little sister is Umbrella.
- Crosshair Aware: One of her supers, calling a sniper to shoot.
- Dangerously-Short Skirt
- Everything's Better with Princesses
- Fiery Redhead: Subverted Trope, as her background lists "Logic" as one of her likes and "Overly emotional people" as one of her dislikes.
- Form-Fitting Wardrobe
- Gas Mask Mooks: Her Black Egrets soldiers all wear gas-masks.
- Impossible Hourglass Figure: Deserves a special mention, her official measurements being 34DD-24-38.
- Lady of War
- Little Black Dress
- Meganekko: Some of her alternate colors gives her glasses.
- Mini-Dress of Power
- Panty Shot
- Punny Name: Her name Parasoul, in fact, pretty much is pronounced like the word parasol, which she uses as a weapon.
Ms. Fortune: "I... uh... dammit, your name's already a pun!"
- Putting on the Reich: The Black Egrets Assist Characters for Parasoul have uniforms and equipment that are clearly using this trope - grey-coloured, armband on the upper-right arm, gas-masks, seem to be using MP 40s and a MG 42 in a super, and have helmets resembling the fairly-stereotypical Pickelhaube (though those helmets, while culturally German, were used in World War I). Parasoul herself seems to utilize a Luger P08.
- What makes her interesting is that this is a rare heroic variant of the trope. That or her propaganda is just that good...
- Royals Who Actually Do Something
- She's Got Legs
- Smart People Play Chess: Chess is listed as one of her "likes."
- Statuesque Stunner: The second tallest of the cast, at 5' 10".
- Sugar and Ice Personality
- Sweater Girl: Some of her alternate colors even go so far as to give her ribbed sweaters too.
- Take Me Instead!: In her ending, her dying sister gets too close to the MacGuffin and Parasoul can't destroy it without her sister getting caught in the blast. So she wishes to become the next Skullgirl in exchange for sparing her sister. In the aftermath, she promises to start her sister's training after she wakes up to prepare her for Parasoul's eventual transformation.
- Taking the Bullet: One of her soldiers will do this for her in battle, sometimes while shouting "NOOOOOOOOOOO!".
- Woman in Black
- Zettai Ryouiki: Only on some of her alternate colours.
- Eye Beams
- Living Weapon
- Meaningful Name: His name is the German word for "war". This helps tie in with Parasoul's Putting on the Reich.
- Parasol of Pain
- Playing With Napalm: He cries napalm tears, which can be placed on the screen and detonated.
- In addition, bullets shot into Krieg shoot out the other end, engulfed in a ball of flame. Parasoul has a number of attacks that involve her shooting Krieg with her Luger. Her Level 3 Blockbuster has her open Krieg fully, and have the Black Egrets fire on Krieg with automatic weapons. The result is a veritable storm of fireballs.
- Swiss Army Tears
"Looks like I've found a new scratching post!"
—Voiced by Kimlinh Tran
Nadia Fortune is the last surviving member of the Fishbone Gang, a band of otherwise Dagonian thieves, whose last caper ended in tragedy; in an attempt to steal the Life Gem, a valuable and mystical artifact, from Lorenzo Medici, all were caught by the Mafia and brutally killed... or so the mob thought. Nadia managed to swallow the Gem and gained immortality from it (or at least a near-infinite Healing Factor, which amounts to the same thing), which allowed her to survive the mob's vengeance -- Dahlia and her goons chopped her into little pieces and dumped her in the river with the bodies of the rest of her gang. She now lurks in the shadows of Little Innsmouth, plotting her own revenge against the Medici Mafia.
- Abnormal Limb Rotation Range
- Ambiguously Brown
- Bare Your Midriff
- Body Horror: She can jettison her own blood from severed limbs as a means of propulsion and entangle her opponents in a yarn ball made from her own muscle fibers.
- Catgirl: Which is fairly unusual -- the rest of her gang were Fish People.
- Classy Cat Burglar
- Conspicuous Trenchcoat: Before a fight.
- Cute Little Fang
- Darkskinned Blonde
- Detachment Combat
- Development Gag: One of her alternate colors is based on her original design.
- Does Not Like Shoes: Granted, she is a Catgirl....
- Everything Is Better With Spinning: Her intro animation has her shred her trenchcoat by spinning her body independent of her head.
- Expressive Accessory: Her collar.
- Gameplay and Story Segregation: Her powers of revival theoretically should make it impossible to knock her out in a fight (she can hit her own head, which is detached from her animate body, and remain conscious and in control of her body) but that (obviously) wouldn't make a great fit for a fighting game character.
- Girl Bites Girl: Her severed head can chew on opponents. (Popularly called OMNOMNOM)
- I Know Madden Kombat: She can use her head like a volleyball or a bowling ball in some moves, and swings her detached tail like a golf club for her Snap Back - which can send her similarly detached head ricocheting about the field.
- Immortality Inducer
- Immortality Begins At Twenty: Literally.
- Just Like Robin Hood
- Le Parkour
- Little Bit Beastly
- Losing Your Head: She has the ability to take off her head and attack with it.
- Made of Plasticine
- Name's the Same: No, she's not a pirate hunter.
- Not So Different: The Big Bad remarks that their wishes are similar; to destroy the mafia and all affiliated crime organizations as revenge for their friends.
Ms. Fortune: "I'm gonna have to cut you off before you get to the 'We're a lot alike, you and I' bit."
- Pungeon Master: Even worse than Peacock. There's a pun in the name or callout of nearly every one of her moves, and a lot of them have both.
"A purr-fect plaything."
- Listening to a Ms. Fortune mirror match can be outright agony for those allergic to puns.
- Scars Are Forever: She retains these after being dismembered.
- Stealth Pun: She's a cat burglar.
- Stripperiffic: Her costume. It was designed to highlight her scars such that they can be easily seen when they separate. Justified in that her fighting style involves dismembering herself. Thus it makes sense for her to wear clothing that won't get in the way of removing and reattaching her limbs.
- The Undead: Well technically she is a zombie. The gem's the only thing keeping her body alive.
- Unusual Ears
- Who Wears Short Shorts?
- Your Princess Is in Another Castle: In her ending, she decides to return home without making her wish, destroying the Skull Heart...except Minette has been kidnapped, so she and her friends at Innsmouth set out to find her.
"Get out of my head!!"
—Voiced by Danielle McRae
Once, she was a normal schoolgirl named Carol, who was kidnapped by Valentine and delivered to the Anti-Skullgirls Labs’ secretive Lab Zero. There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today. Violent and unstable as a result of these experiments, as a precaution she’s mentally controlled by Lab Zero’s powerful psychic director, Brain Drain. Fueled by rage, she draws her power from her pain and fury. Despite that, the soul of that scared young girl still lives on inside this monstrous body, desperately fighting off the onslaught of voices that would control her.
- Abnormal Limb Rotation Range: If one pays attention to her normals, you can see that she forces her limbs into various positions to force out the Gae Bolga parasites. Her standing Hard Kick in particular is gruesome enough with her leg bending backwards at the knee.
- Anime Chinese Girl: The image given off by her appearance, she is a decidedly non-cute example closer to a Stringy Haired Ghost Girl.
- The Berserker: So much so that her charge attacks can gain more power when she's hit while readying them.
- Blade Below BOTH Shoulders and BOTH Knees: They're also retractable.
- Body Horror: She has a giant pinwheel attached to her back (connected to what looks like her spine), as well as nails driven into her thighs, shoulders and head. She's also able to produce spikes anywhere on her body.
- Dark Reprise: Her song, The Lives We Left Behind is remixed her to a depressing effect and called The Lives We Tried to Reclaim in her ending.
- Downer Ending: She regains free will, but is still a monster. Returning home to her parents, they are terrified and drive her out. Brain Drain offers to take her back in to Lab Zero but it does not work out.
- Exotic Eye Designs: In her ending when it's shown that she's going to become the new Skullgirl.
- Expressive Mask
- Face Palm of Doom: Her air throw.
- Fighting From the Inside: Carol, as implied by her backstory. This is taken to a literal level in her story mode, when she must fight her inner self in order to break control. (You just fight a Palette Swap.)
- Good Scars, Evil Scars
- Hair-Trigger Temper
- Hulking Out: Her Gaelbolga special causes her to do this.
- Implacable Woman: While using Hatred Install, Painwheel can use her charged normal attacks to absorb hits that would normally kill her, and survive.
- Living Weapon
- Malevolent Masked Woman
- Names to Run Away From Really Fast
- Odango Hair
- Perpetual Frowner: After becoming Painwheel. One piece of concept art published by Reverge Labs shows her smiling, with the emphatic note "this NEVER happens." penciled in next to it.
- Subverted in Filia's ending.
- Phlebotinum Rebel
- Psycho Serum: Experimental synthetic Skullgirl blood.
- Qipao: Though it almost looks like a Naked Apron due to how low it is in the back.
- Red Eyes, Take Warning
- Soundtrack Dissonance: Check her trailer, which is filled with disturbingly upbeat singing.
- Word of God said that the music was selected for Carol and for the disturbing contrast.
- Shout-Out: Her death-crawl is reminiscent of Voldo's reverse crab-walk.
- Swirling Dust: Victory pose. Kind of overlaps with a bit of Battle Aura
- That Thing Is Not My Child: Her ending.
- Used to Be a Sweet Kid
- Was Once a Man
- Wheel of Pain: Her weapon, and her name.
"Side effects may include nausea, headaches, and death."
—Voiced by Laura Post
Valentine is the only survivor of the Last Hope, a group of special Anti-Skullgirl Lab operatives. Before meeting their end at the hands of the Skullgirl, the Last Hope worked for the mysterious Lab Zero and performed duties ranging from reconnaissance and sabotage to advanced research.
Now Valentine dutifully serves the Skullgirl, carrying out her will from the shadows. She keeps to herself, so much of her true nature and personality are unknown.
- The Atoner
- One Up: Her Level 5 Super can bring a dead teammate back to life with 33% of their health.
- Badass Normal: The only cast member who manages to kick ass without hosting a parasite or having command over a Living Weapon. Double and Ms. Fortune do not count.
- Combat Medic: As a character type, she is much more focused on the combat aspect, but she still has some healing ability for her Level 5.
- Counter Attack: She has one as a super. Notably though, it is incredibly discreet for a super counter, there is no dramatic super flash, and the meter is only depleted until after the counter either works or doesn't work.
- Dangerously-Short Skirt
- Deadly Doctor
- Death Seeker: Implied in her story mode. She seems intent on persuading Painwheel to kill her. So much so that in her ending she willingly wishes to becomes the next Skullgirl.
- Does This Remind You of Anything?: Her dialogue when she starts talking about experimenting on Ms. Fortune, and her injured sprite.
- The Dragon: To the current Skullgirl.
- Dragon with an Agenda
- Even Evil Has Standards: Apparently, she wasn't happy about having to work on Painwheel; Brain Drain had to lean rather heavily on her to get her to cooperate.
- Evil Mentor: In her story, she prepares Painwheel to destroy the Skullgirl.
- Eyepatch of Power
- Exotic Eye Designs: Her pupils are black crosses, the same shape as the red crosses on her uniform. When she becomes the Skullgirl in her ending, the telltale skull-shaped iris marks get added on.
- Face Heel Turn: Prior to the events of the game, she used to work for the Anti-Skullgirl Lab, but now works for the Skullgirl after the defeat of Last Hope.
- Fan Disservice: Valentine's Infinite Prevention animation has her attempt to tear her shirt off before tearing her chest open and exploding into a pile of bones and gore, after which she reappears from a body-bag.
- Flash Step: Her wakeup roll is this instead of a traditional roll.
- For Science!
- Form-Fitting Wardrobe
- Gag Boobs: Certainly not as Gag-worthy as others, but she measures at 36E and lists "Back pain" as one of her dislikes.
- It's actually made into a constant visual gag, as many of Valentine's animations have her adjusting her top or supporting her breasts as she pulls items from her cleavage.
- Good All Along: In her story mode, she was actually only biding her time until she could get another chance to defeat the Skullgirl.
- Good Scars, Evil Scars: Her mask hides a scar crossing her lip, onto her chin.
- Gory Discretion Shot: Her Level 3 super is a particularly brutal one.
- Hammerspace: Where does that body-bag come from?
- Hello, Nurse!: Peacock actually says "Hello Nurse" when she's fighting against Valentine.
- Highly-Visible Ninja: Although, to be fair, she's a nurse. She'd blend in if she was working in a hospital.
- Hospital Hottie
- Hourglass Hottie: Even more-so than Parasoul; her official profile lists her measurements as 36E-25-40.
- Improbable Weapon User: Uses weaponized versions of medical tools -- bonesaws, defibrillators, syringes, scalpels, body bags (some with cadavers still inside), an IV stand with one end sharpened...
- Last of Her Kind: The only remaining survivor of the 'Last Hope', a government ordinated squad of ninja nurses like herself.
- Magical Defibrillator: Valentine can use her defibrillator as a Level 5 Super to bring one team mate back to life, no matter the circumstances.
- The Medic: She can revive a teammate at the cost of five meters.
- Mini Boss: Holds this position as the first unambiguous villain to be a playable character, whereas most of the other "villainous" characters are more like heroic comedic sociopaths. Reinforced by her being one of two characters of the initial eight who has a Level Five super.
- Dual Boss: With Double.
- The Mole / Reverse Mole: She's waiting for the right time to betray Marie.
- Teeth-Clenched Teamwork: Doesn't like to get along with Double.
- Most Common Superpower: Again, 36E, which is bigger than Parasoul. Lampshaded as one of her dislikes is "Back pain".
- Ms. Fanservice: Special mention has to go to her pre-fight intro, where she's seen behind hospital curtains fiddling with her top.
- Ninja Nurse
- Ninja Run: Her ground dash.
- Panty Shot
- Pet the Dog: Her story mode implies that she's quite fond of Painwheel.
- Red Eyes, Take Warning
- Slasher Smile: Whenever her surgical mask is down.
- Spinning Piledriver: Of the Izuna Drop variety. Her level 3 Super also begins with one.
- Statuesque Stunner: In-game Valentine is about the same height as the other girls, but that's only because she's crouching. As we can see in her match intro, she's two inches taller than Parasoul. This is, of course, disregarding Double...
- Take Up My Sword: In her story mode towards Painwheel, in a guile variation.
- Technicolor Toxin: Valentine has three different poisons she can load into a syringe mid-battle, and each has a different color and effect. Purple causes Damage Over Time, Green adds extra hitstun to attacks, and Orange adds delay to button inputs.
- Victoria's Secret Compartment: Occasionally pulls out weapons from her cleavage. Her victory pose is her pulling a thermometer out, which then breaks from how hot it is.
- You Gotta Have Blue Hair
"Have you come to make confession? I will gladly accept your tithe. In blood."
—Voiced by Charlotte Ann
Double’s origins are a complete mystery. Seemingly without a will or motive of its own, this formless monster aids the Skullgirl.
Double is capable of transforming its nightmarish form into that of any person, but often appears as a smiling nun. It can frequently be found in the Grand Cathedral of the Divine Trinity, listening to confessions and attending to the catacombs beneath.
- Ass Kicks You: By means of taking the form of Cerebella and attacking with her ass, similar to R. Mika's famous ass attack. Cerebella lacks this move.
- Awesome but Impractical: Her Level 5 Super turns her into a Gradius boss. While Mike Z mentioned a 60,000 damaging juggle combo with it, it's easy to screw up, especially when you're pressured with not wasting a whole five meters. Only time will tell.
- Black Eyes of Evil: She has these in her nun form for one of her alternate color palletes. Still, her monster form has black sclera.
- Body Horror: Let's start with the fact that she has a giant, razor-toothed mouth in her back and go from there.
- Development Gag: Many of her transformations involve animations and concepts not used by the final designs of each character.
- Ditto Fighter: She assumes the forms of other members of the cast and uses specials they used to have in planning stages, such as taking Peacock's form and using a car to run down her enemies. However, all of her moves have different properties, making them unique to her. She does not possess the ability to copy powers, either. For example, she cannot use Krieg's tears, so she uses Parasoul's gun instead. As a whole, she only assumes the forms of her enemies not to outright copy them, but to mock them.
- Eldritch Abomination
- Freeze-Frame Bonus: Double's Level 3 super has her transform into all of the 7 main cast members, but also several as-of-yet unannounced characters; including Umbrella, Squigly, Andy Anvil, Black Dahlia and Mrs. Victoria.
- The opening to Skullgirls has a Freeze-Frame Bonus near the 1:16 mark, a poster that practically spoils her existence.
- Gainax Ending: One minute, Double is getting ready to devour the fighters she defeated. The next, two girls are playing Skullgirls...
- Gainaxing: Quite disturbingly, considering she's in her more monstrous form when she does it.
- Hartman Hips
- Humanoid Abomination: Her nun form.
- Humans Are The Real Monsters: One of her win quotes.
- I'm a Humanitarian
- Mini Boss
- Dual Boss: With Valentine.
- Monochromatic Eyes: In her nun form. In her default color they are white. Averted in one instance in story mode as she gets defeated she breifly has red pupils and irises
- Mouth of Sauron: She speaks for The Trinity, issuing commands to Marie.
- Nothing Is Scarier: She demonstrates the trope both figuratively and literally by having "nothing" listed under both her likes and dislikes. Despite the lack of creepy items like under Painwheel's bio, a completely neutral mindset is horribly inhuman.
- Nuns Are Spooky
- Red Eyes, Take Warning: In her natural form and as a alternate color in her nun form when her eyes are open in the dialogue.
- Sinister Minister
- Unexpected Shmup Level: Played with: her Level 5 super transforms her into an Easter Island statue that spits projectiles and summons Peacock's cartoon cronies. Sounds almost like a certain shoot-em-up series Konami made...
- Voice of the Legion: In more ways than one. Along with her shape, her voice morphs to match whichever character she's impersonating; she has very few lines in her "real" voice.
- Voluntary Shapeshifting
- What Could Have Been: Part of her fighting style. Any attacks that didn't make it onto certain characters went to Double instead.
Voiced by Kira Buckland
The game's final boss. A maid with a skeletal motif.
- Anti-Villain: Her MO as the Skullgirl is to take revenge on the Medici family, also, see Pet the Dog below.
- Army of the Dead: She summons skulls and skeletal monsters, which she refers to as her "slaves."
- Big Bad
- Creepy Child: To say the least...
- Exotic Eye Designs: As shown in the game's opening. Her eyes are pinkish-red, but with black marks on the iris that make the pupil look like the eye socket of a skull. This is caused by her being the Skullgirl.
- Expressive Accessory: Her vacuum cleaner gains a dazed look whenever an attack hits her.
- Fighting From the Inside: Noted by a few characters. Double in particular notes that Marie's heart was so strong that the Skull Heart couldn't take full control of her.
- Fighting Your Friend: Peacock
- Friendly Enemy: To Peacock
- Humanoid Abomination
- Improbable Weapon User: Her concept art consistently shows her wielding a demonic vacuum cleaner.
- I Shall Taunt You: "SEE HOW WEAK YOU ARE!"
- Knight Templar
- Marathon Boss: Has three stages and takes very little damage in all of them (she has to do less than half her own health in damage to defeat you).
- Meido/NinjaMaid: The general basis of her character design. Also thematically appropriate, as she intends to clean out the Medici Mafia.
- One-Winged Angel
- Person of Mass Destruction
- Pet the Dog: Quite a few. A notable one in Parasoul's story shows that Umbrella is nearly dying, and the only reason Marie was going to turn her into the Skullgirl was to save her life.
- Power Floats
- Roaring Rampage of Revenge: Against the Medicis who enslaved her.
- She Who Fights Monsters
- SNK Boss
- Starter Villain: Many other villains, such as the Medici mafia and Brain Drain, are left unanswered for.
- Take Up My Sword: To Peacock.
- Touched by Vorlons
- The Undead
- Volcanic Veins: Glowing blue blood vessels stretch out of the Skullheart.
A zombified former opera singer, Squigly is inhabited by the parasite Leviathan, a rival to Filia's parasite Samson. Squigly uses a combination of "stance cancels" and spatial control powers.
One of two characters originally planned to be in the original eight, but development was postponed to include Valentine and Double instead. Is on the top of the "Upcoming DLC" list.
- Cute Monster Girl: The cutest zombie you'll ever see.
- Detached Sleeves
- Hartman Hips
- Spell My Name with an "S": An image found in the game files spells her name "Squiggley."
- The Undead
Parasoul's younger sister. Although Umbrella lacks the military protection and tactical finesse of her older sister, she does wield Hungern, a sentient umbrella that becomes more voracious and powerful the more it isn't used.
The other one of two characters originally planned to be in the original eight, but development was postponed to include Valentine and Double instead. Is also on the top of the "Upcoming DLC" list.
- Token Mini-Moe
- Wrong Genre Savvy: In Story Mode she lists off charge attacks from characters of other fighting games similar to Parasoul.
The beings that Double speaks for to issue orders to Marie.
- Bigger Bad
- Early-Bird Cameo: So far the only appearence of them is in the Cliffhanger Ending.
- God Is Evil: Implied due to the fact that we're talking about a trinity that's served by someone who dresses up like a nun (at least when not fighting).
- (probably not accidental, judging by the smug grin visible through her face mask)