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Here we're going to list the characters introduced in Mortal Kombat Deadly Alliance and Mortal Kombat: Tournament Edition.

Sareena (who debuted Fighting Game-wise in Tournament Edition) can be found in the Mortal Kombat Mythologies: Sub-Zero sheet.

Check also the MK1, MKII, and MK3 sheets for the other characters.


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  • Blue Oni: Inverted--While he is colored blue, he is much more primal and vicious than Drahmin (if the latter is wearing his mask). Both are still Red in the overall scale.
  • Dumb Muscle
  • Epic Flail
  • I'm a Humanitarian: Humans are apparently Oni delicacies. In order to keep the two Oni in allegiance to him, Shang Tsung locked them in a chamber where he fed them humans at regular intervals.
  • Informed Ability: We never see him actually eat a baby.
  • Monster Modesty: Like Goro and Kintaro, all he's wearing is a Loin Cloth.
  • Our Demons Are Different
  • Primal Stance: Which hides his 10-foot height, especially when compared side-by-side with other boss characters in Armageddon.
  • Red Baron: The Oni Destroyer.
  • Revenge: He and Drahmin seek Quan Chi's death for leaving them stranded in the Netherrealm after promising to help them escape in exchange for protecting him from Scorpion.
  • SNK Boss: Unless you can exploit a pattern, you will hate this guy.
  • Third Eye
  • Underwear of Power
  • Walking Shirtless Scene


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  Kenshi Takahashi was a talented martial artist severely lacking in humility, until one day he was approached by a man named Song (actually Shang Tsung in disguise) with a tempting offer: unseal an old well which could only be opened by those of his bloodline, so that Kenshi might gain an immensely powerful sword sealed within. The well was actually the resting place of Kenshi's ancestors, and when he unsealed it, the powerful mystic light that emanated from within painfully blinded him. Of course, it was all an evil plan by Shang Tsung, who absorbed the souls of Kenshi's warrior ancestors and let him to rot, laughing all the way.

  However, at the bottom of the well, Kenshi DID find a source of power: Sento, the mystic sword which was infused with power from his ancestors. Determined to kill Shang Tsung and atone for his arrogance, Kenshi retrains his remaining senses to superhuman levels and becomes a swordsman without equal, seeking to free his ancestors' souls by making Shang Tsung eat his blade.

Kenshi, personality-wise, remains pretty similar in the new timeline at first sight. In Mortal Kombat 9 it's known that he fought Reiko in the tournament and both survived, but the exact result isn't shown. Things change drastically in Mortal Kombat X, however: he's seen helping Raiden, Sonya and Johnny defeat Shinnok, and remains with them through the story.

In the X comics it's mentioned that he and a Thai woman named Suchin were romantically involved for some time. Some years after they parted ways, he learned from Sonya that Suchin bore him a son named Takeda and that they were targeted by the Red Dragon clan; when he went to them, Suchin had already died but Takeda, then no older than 8, was still alive. He then sought out his friend Hanzo / Scorpion, whom he had helped get free from Quan Chi's influence, and left Takeda in his care, spending the following years seeking out the Red Dragons. Understandably, when he and Takeda meet again several years later in the game, Takeda is not very pleased to see him, and from then on they must work on mending their relationship.

  • Amazing Technicolor Population: His skin was somewhat grey in his debut (only in his default costume; his alternate had a more normal hue), although this was fixed from Deception onward.
  • Arrogant Kung Fu Guy: Was one of these before the series began. Shang Tsung uses this to his advantage, tricking Kenshi into releasing the souls of his ancestors for his consumption.
  • Attack Reflector: Gains a move allowing him to redirect projectiles with a slash of his katana in 9.
  • Badass and Child Duo: He and Takeda get a scene like this in the X comics. As they run away from the Red Dragons and especially Hsu Hao, Kenshi carries little Takeda on his back and Takeda tells his father where any attacks come from so he can dodge them.
  • Badass Beard: A pretty nice one in X.
  • Blinded by the Light: Opening the Well of Souls where his ancestors resided permanently did this to him.
  • Blind Weaponmaster
  • Camera Abuse: His Scatterbrained Fatality in 9. He repeatedly smashes his opponent's helplessly flailing body against the screen via telekinesis. You can actually see cracks from how hard Kenshi is throwing them, and eventually, players are treated to a visual of one of the opposing fighter's eyes popping out of its sockets below Kenshi delivers the killing blow with his katana.
  • Crusading Widower: He left his son Takeda with the Shirai Ryu to track down the ones who killed Takeda's mom. Justified in that said killers were from the Red Dragon clan aka his sworn enemies. In his X ending, he gets said revenge via killing Daegon, the Red Dragon leader.
  • Disability Superpower: Almost exactly like Daredevil. In the DA-D-A trilogy, it also gives him immunity to Sonya and Kira's Kiss of Death moves, which aim for the eyes.
  • Disabled Snarker: In X. And holy Hell, HOW.
  • Doppelganger Attack: A few of his enhanced moves in 9 create an Astral Projection of Kenshi which does the attacking for him. One of his variations in X is based around this.
  • Downloadable Content: In MK9.
  • The Drifter: A lone warrior by nature, in the new timeline he turns down the offers of allies Sonya and Sub-Zero (to permanently join the OIWA and join the Lin Kuei, respectively) and instead traverses the lands, striking down several criminal organizations in the cover of night. Averted in the new timeline, since Jax offers him to join the Special Forces in 9 and years later, he spends time half fighting off his enemy and half helping them out.
  • Handicapped Badass: He's a blind swordsman.
  • Heterosexual Life Partners: Apparently with Ermac and (Younger) Sub-Zero.
    • Surprisingly, he's this with Scorpion in the new timeline. The comics explain that Kenshi helped Hanzo fend off the Netherrealm's influence and find inner peace after the events of 9 and his release from Quan Chi's control.
  • Hoist by His Own Petard: He intends to do this to Shang Tsung, because as it turns out, there was a mighty sword hidden in the tomb Tsung tricked him into opening.
  • Hot Dad: It's no wonder Takeda is so good-looking.
  • Katanas Are Just Better: To be fair, he is Japanese (or of Japanese descent at the very least).
  • Martial Arts Headband: Worn around his eyes.
  • Meaningful Name: His name is Japanese for "swordsman." Kenshi is also referred to as "the Sword Saint" in the Konquest mode of Deadly Alliance, which is the English equivalent of the Japanese word "kensei."
  • Mind Over Matter: Actually an inherent ability of his (according to DA's Konquest Mode, Ermac merely taught him more complex techniques like the Telekinetic Slam).
  • Missed the Call: Deception's Konquest mode reveals that Kenshi has hoped to enter the first game's tournament to enact revenge on Shang Tsung. Three guesses as to how that turned out.
  • Mr. Fanservice: A very hunky swordsman who wears a quite tight outfit. In X he's straight up Silver Fox material mixed with Hot Dad.
  • Parents as People: In the X game, his and the now adult Takeda's relationship is... complicated. Since he left Takeda in the care of his best friend Scorpion when he was just 7-8 years old and did not tell him the truth behind Suchin's death in fear of him seeking revenge and dying in the process, Takeda was understandably very unhappy when Kenshi showed up after years of hunting down his late beloved's killers and working with the Special Forces.
  • Pet the Dog: Freeing Ermac from Shao Kahn's grip. In return, Ermac awakened his latent telekinetic abilities and taught him how to use them, as well as training him how to spiritually sense others.
  • Power Floats: He can use his telekinesis to lift himself up into the air. This seems to be used primarily with meditation in mind, not combat.
  • Prophet Eyes: Damaging Kenshi enough for his headband to be worn away in 9 reveals he has these. This can also be seen with his alt. in Deadly Alliance. In X, one of his stances has him discard the band completely.
  • Roaring Rampage of Revenge: He does not appreciate being used by Shang Tsung to enslave the souls of his ancestors.
    • In his X ending, after Shinnok's defeat he and Takeda reach an agreement and go into one against the Red Dragons (with help of Taven, whom they awakened). It finishes with Kenshi personally fighting and killing Daegon, Taven's evil brother and the person who had Suchin killed.
  • Seppuku: His Harakiri in Deception is basically this without the kaishakunnin. Justified, since he not only has the katana but also strongly resembles actual samurai.
  • Shipper on Deck: If he faces Takeda's fighting partner and prospect girlfriend Jacqui Briggs, a potential intro dialogue will have him straight-up ask her to call him "Dad", much to her embarrassment. It brings an hilarious contrast with a pre-fight talk dialogue between Jax and Takeda.
  • Tall, Dark and Handsome
  • A Worldwide Punomenon: Kenshi's vignette for 9 ends by stating that he believes in "an eye for an eye."
  • The Worf Effect: Poor Kenshi is... most unlucky during in-story fights in the new timeline.

Li Mei

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Hsu Hao

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  • Anti-Villain (Type IV): If you consider him as a villain at all.
  • Ascended Extra: He started off as a background sprite in Mortal Kombat II; in Deadly Alliance he was a secret character, and in Armageddon, he's the final boss and MacGuffin, revealed to be the linchpin of a millenia-old plot to prevent the apocalypse.
  • The Corruption: Being forced to carry Onaga's egg may be the reason for his appearance in Armaggedon.
    • Armageddon's Konquest mode, however, shows that Blaze assumes his DA appearance and only morphs into his Armageddon depiction during the great battle in Outworld, most likely so that he can be in a suitable fighting form for those who climb up the pyramid and attempt to take the power of Argus. However, his corruption by the holy men is the reason that Argus' plan to prevent Armageddon backfires, strengthening all the warriors instead of killing them or nullifying their powers.
  • Eldritch Abomination: Though he has an origin story, his personal motives are quite enigmatic. Very Lovecraftian in that way.
  • Killed Off for Real: In Armageddon, no matter whose ending it is.
  • Living MacGuffin: In Armageddon.
  • Playing with Fire
  • Rolling Attack: Has a Blanka-esque move where he literally mows you over by rolling on top of you.
  • Super Empowering: His defeat does this to most of the characters in their Armageddon ending, turning many of them into gods or giving them new powers.
  • Walking Shirtless Scene

Bo' Rai Cho

File:Mk BoRaiCho 01 92.png

 "Oooh, that was a stinky one!"

  • Gasshole: To the point that he randomly passes wind while changing weapon styles, taunting, and moving around in general. He even rises to his feet in Deception by creating a jetstream of gas.
  • Ground Pound/Shockwave Stomp: His Ground Stomp special.
  • The Gump: Since he frequently travels between his native Outworld and Earthrealm to offer his teachings to others, he's responsible for the creation or refining of several Real Life martial arts. For example, after he was defeated by Miyamoto Musashi, Bo' Rai Cho would help Muso Gonnosuke improve his jujutsu by using a four-section staff instead of a six-section one. It's even speculated that he was the one who brought the fighting style of Drunken Boxing to Earthrealm.
  • Hammerspace: He pulls his staff from nowhere.
  • Meaningful Name: His name is composed of a series of vaguely Chinese sounds. This would turn out to be the cleverest name in the series, being a pun on Spanish for drunk, "borracho." Spannese is the high watermark.
  • The Obi-Wan: It's stated that he prefers to train students instead of directly applying his fighting skills. This is partially because he's a native of Outworld, thus meaning that if he were to win a Mortal Kombat tournament, he'd be sealing Earthrealm's fate instead of saving it.
  • Trademark Favorite Drink: Rice wine (also known as sake).
  • Old Master
  • Vomit Indiscretion Shot: As an attack.
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