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  • And the Fandom Rejoiced:
    • Every new piece of DLC is cause for celebration.
    • The PlayStation 5 reveal featured a trailer for Sackboy: A Big Adventure, confirming that the series isn't dead.
  • Awesome Music: Every single song in the entirety of both games, to an extent. Some of them can even be manipulated to change which track components get played. And they just keep adding more. Players who really know what they're doing can compose their own music with Music Note Objects and a few hundred Magnetic Keys.
    • The music for the LBP 2 announcement trailer, Sleepyhead by Passion Pit. Also an Ear Worm. Though, they didn't use the entire song, they just used the part that most people know, the 'Fairy Chanting' bits that are really only in parts of that song. Did you even know it had lyrics?
    • A listing of songs from the LBP2 Beta, complete with snippets of each and links to the full song.
    • Little Big Planet 2 has funk remixes of Also Sprach Zarathustra and Beethoven's Fifth Symphony.
    • Custom music creation has been simplified (and made much more Thermo-efficient) in LBP2 with the Music Sequencer.
  • Ear Worm: Every single song to an extent.
  • Friendly Fandoms: As a result of Sackboy's costumes, it gets along quite well with mostly everyone but its fellow Play Station exclusives are the standouts.
  • Good Bad Bug: Little Big Planet has a huge range of Good Bad Bugs! One of the most spectacular is the '3D' bug, which lets players build with 50 more layers (although it's really tricky to use, but the makes the level amazingly beautiful if used correctly!) and is still not fixed. Another, which HAS been fixed is the constipated Sackboy where the player chooses the 'reset button' holding it down and then pressing START the START Menu would block the screen so only your friends could see the paused player. The Glowing Sackboy glitch let the player glow with a Sackboy skeleton, going well with the zombie-sack knit.
  • Most Wonderful Sound: Stephen Fry's narration. Yahtzee described it as: "[feeling] like a velvet finger soaked in warm honey being gently worked around your earhole. I SAID EARHOLE!"
  • What Do You Mean It's for Kids?: Electrocution, bombs, kidnapping, Eldritch Abominations, a Circus of Fear, Alien Invasions. On some level, Little Big Planet could be considered a Cosmic Horror Story.

Little Big Planet 1:

  • Anticlimax Boss: The Collector is actually rather easy to beat, possibly to make up for the Bunker...
  • Good Bad Bugs: Many relatively harmless glitches have been discovered and used by creative players:
    • The 3D Glitch: Allows you to build extra layers both in front of and behind the standard layers. However, player movement is still restricted to the main 3 layers. Possibly the most-used and most famous glitch of LittleBigPlanet.
    • Anti-Color: A fun little glitch that made certain kinds of Sponge look like Glass while still keeping the stitches. Since Glass is invisible behind other pieces of Glass, this left only the stitches visible. Fixed in Cornish Yarg, though the objects themselves still work; you just can't create them anymore.
    • Material Properties Glitch: By changing an object into Horrible Gas, using the Material Changer, and delethalizing the object, you could make an object with the physical properties of the first material, while having the texture of the second. Could be used to make things like Floaty Metal, movable Dark Matter, etc. Fixed, but pre-existing "changed" objects still work.
      • Similarly, doing this on the PSP without delethalizing it allows for the material's texture to be transferred into gas form.
    • Non-Lethal Spikes: It is possible to smash the lethal part of a spike object without destroying the whole object, though it is hard to do. Still works, but not used often.
    • Gravity Glitch: Very few people know how it works. It involves Pistons, and that's about all that's commonly known.
      • There's another, simpler version of this glitch that only affects individual platforms, allowing the gravity to change from jump to jump.
  • Hype Aversion: So anticipated, its fans praised to the point of annoyance before it was released.
  • Internet Backdraft: The aforementioned Bowdlerization.
  • Offending the Creator's Own: The song that had the Qu'ran verses that "might offend Muslims"? It was composed by... a Muslim.
  • That One Level: Two. The Bunker was obscenely difficult and Boom Town had players dragging highly sensitive explosives through an obstacle course.
  • Ugly Cute: The Collector.
  • Unfortunate Implications: The racial stereotypes. King Zola and Ze Dude are the standouts.

Little Big Planet 2:

  • Awesome Ego: Avalon Centrifuge.
  • Ensemble Darkhorse: Clive Handforth.
  • Even Better Sequel: And considering how great the first one was received, that's really saying something.
  • Scrappy Mechanic: The Grappler. Dear God the Grappler. If you try to swing back and forth to gather momentum, you will end up reeling yourself up into whatever you're hooked onto 95% of the time.
  • That One Level: While there's nothing on the level of The Bunker, there are a few levels in The Cosmos that are infuriating to ace, especially two-part levels.
    • The final boss in the Muppets DLC was noted by many as being hard to ace.
  • Sacred Cow: Often considered the PlayStation 3's best exclusive game. Which led into...
  • Tough Act to Follow: ...any future Little Big Planet games had quite an uphill battle for their reputation.

Little Big Planet 3:



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