The Loop (TV)
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- Ikaruga was the first Treasure game to have an official Superplay produced for it.
- The Gamecube version of Ikaruga is the only version that does not have intro text for each chapter.
- Two of Ikaruga's gameplay's main mechanics hail from Treasure's earlier games. Ikaruga's chaining system is a modified version of the chaining system used in Radiant Silvergun, while its polarity mechanic was first utilized in Treasure platformer Silhouette Mirage.
- Ikaruga's in-house development team consisted of 5 people:
- Hiroshi Iuchi - The director of Radiant Silvergun, who was Ikaruga's lead game designer, background designer, and music composer.
- Atsutomo Nakagawa - Who was Ikaruga's main programmer.
- Yasushi Suzuki - The lead artist from the original Sin and Punishment, who was Ikaruga's illustrator and character designer.
- Satoshi Murata - Who created Ikaruga's sound effects and edited the game's background music data.
- Masato Maegawa - Treasure's founder and CEO, who was Ikaruga's executive producer.
- Further support was provided by employees of G.Rev, the developer of Border Down.
- Etylomogy of the names of the ships:
- (The) Ikaruga -> Japanese Grosbeak
- (The) Ginkei -> Lady Amherst's Pheasant
- Toratsugumi -> White's Thrush
- Utatsugumi -> Song Thrush
- Renjaku -> Japanese Waxwing
- Torafuzuku -> Long-Eared Owl
- Ajisashi -> Common Tern
- Ikusa -> Common Crossbill
- Misosazai -> Winter Wren
- Toki -> Crested Ibis
- Shigi  -> Sandpiper
- Chougenbou  -> Common Kestrel
- Eboshidori  -> Knysna Turaco
- Bupposo  -> Oriental Dollarbird
- Uzura  -> Japanese Quail
- Misago  -> Osprey
- Tageri  -> Northern Lapwing
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