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Feawakening
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Two sleeping dragons--one a sacred ally of mankind, the other its sworn destroyer. Two heroes marked with the symbols of the dragons. Their meeting heralds the dragons' awakening--and the world's ending.
Japanese logo (completely untranslated)
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The thirteenth Fire Emblem game, the first original title (as in, not a remake) since Radiant Dawn in 2007, and set nearly 2000 years after the third game and its remake. It stars Chrom, yet another blue-haired swordsman and the prince of the Halidom of Ylisse who leads a vigilante force named the Shepherds, and a player-created custom character (the Avatar, known as Robin in the West and as Reflet in Japan) who acts as both a strategist and part of his force; accompanying them are Chrom's Badass Crew, whose size increase as their adventures go forward and the group finds out about trouble looming from the horizon thanks to the mysterious swordsman "Marth"... who later reveals that said trouble is MUCH bigger than anyone even thought, and it will destroy everyone's future if it's not solved. And she knows it well - she is Chrom's future daughter, Lucina, and she and her friends (the Future Children of the Shepherds) come from that future.

The game brings back the world map system of Gaiden and The Sacred Stones, and reintroduces the Skills system in a form reminiscent of its Tellius incarnation, allowing you to freely swap skills between characters. It sports a graphical style reminiscent of the Tellius games with a more cartoonish bent, sporting a 2.5D map and 3D fights. The character design and portrait art style - the work of Yusuke Kozaki - looks like it belongs in a Seinen anime, which is a fresh departure from the overly-realistic art style from the DS games. A new feature named Pair Up allows units to gang up on enemies when next to an attacking ally. It's the first first-party Nintendo title to feature paid Downloadable Content, here coming in the form of "episodes" comprising map packs telling side-stories, not unlike BS Fire Emblem: Akaneia War Chronicles.

After New Mystery of the Emblem failed to make the translation leap, some fans initially feared the possibility of No Export for You; a European release was confirmed in the February 2012 installment of Nintendo Direct, followed by a North American localization confirmed by Reggie Fils-Aime after the Nintendo 3DS Software Showcase event in E3 of the same year, initially with no release date given. The name Fire Emblem Awakening is a straight translation of its Japanese name, Fire Emblem: Kakusei (though given this series' history, that's really nothing new). It was .released in April 2012 in Japan, and in April 2013 in the West - and it became a GIGANTIC hit on both markets, pretty much saving the franchise.


This game has examples of:[]

  • Accidental Pervert: In their B support, Chrom walks in on a female Avatar naked, and she returns the favor in their A support. The Avatar of either gender can do this to Gaius.
  • Adorkable / Moe: Enforced with the "Confessions" scenes the Avatar gets with his/her spouse.
  • Ambidextrous Sprite: Averted with Chrom, who has two different portraits for when he faces left or right.
  • Anime Hair: Present, but nowhere near the level of what was previously feared by some. Out of the first characters revealed, only Lissa's hairstyle is truly implausible; and, even then, it's not that bad to begin with.
  • Anti-Air: As always, arrows deals more damage to flying classes than they do to anything else.
    • Wind magic also has an advantage against anybody who happens to be riding an flying creature.
  • Art Shift: The series as a whole seems to have shifted its art style towards more of a Seinen look and feel.
  • Ascended Extra: Anna, the plucky mascot of Fire Emblem who had only made walk-on appearances in every game so far, is finally recruitable.
  • Ascended Meme: Ayra/Ira's description for her guest appearance claims she is "mad strong", referring to her infamous abilities.
    • Why yes, Marth and Roy are in this game!
  • Awesome but Impractical: Expect Battle Clerics to be this. Considering Lissa's Strength is only 2 upon promotion, it's unlikely that this class would the most practical outside fighting mages. Though if the player raises her Axe level enough to give her a Bolt Axe, which uses Magic rather than Strength...
    • Tharja's promotion line are Sorcerer and Dark Knight. While the Dark Knight has better Defense, it lacks the ability to use Dark Magic....considering how Tharja is the first natural dark magic user, and how popular Dark Mages are in the fandom, expect nobody to make her a Dark Knight.
  • Badass Family: Due to the second generation, you can have one.
  • Bad Future: Lucina hails from one, where the Avatar was killed and possessed by Grima, killed Chrom, and Grima as well as the corpse soldiers killed everything. Knowing that, her Anti-Hero disposition, and later woobification is justified.
  • Black and White Morality: What the conflict between Ylisse and Plegia SEEMS to be. Ylisse worships the benevolent Divine Dragon Naga, ruled by the kind and just Emmeryn, and minus the Shepherds, is mainly peaceful. Plegia, on the other hand, worships the monstrous Fell Dragon Grima, ruled by the cruel Gangrel, and at least a portion of its people are Barbarians who like to Rape, Pillage and Burn. Even the Token Heroic Orcs, Tharja and Henry, don't even seem to be that heroic. However, the game reveals that the previous Exalt (Emmeryn, Chrom and Lissa's late father) waged war against Plegia for quite a while (and had he not died, he'd keep doing it), and the Plegians (including Gangrel) heavily resent Ylisse for it for good reason.
  • Bucket Helmet: Villager class is badly equipped, and wears these.
  • The Cameo: Characters from past Fire Emblem games show up in some downloadable chapters. It includes characters from pretty much ALL the previous games.
  • Canon Welding: The Avatar's child will be a tactician named Morgan... but in Japan their name is Mark, meaning they share the same outfit and default name as the player avatar from the 7th game and the game already has dimension hopping. The best ranking in the Japanese version of 7 also gives Morgan the same "Grandmaster" title as promoted Avatgar.
    • Also, It seems Mila and Doma, the gods from Gaiden, turn out to be VERY important. It's confimed: Mila's late resting place has now a magical Tree known as Mila's Tree, where an adult Tiki resides. Duma's remains are where the last chapter.
    • The Holy Weapons from the Jugdral games make an appearence (and anyone with the appropriate weapon rank can use them now) as do The 12 Dark Warlords, some of whom are in posession of said Holy Weapons.
    • Donnel and Olivia's Japanese supports reference Naesala and Leanne!
  • The Computer Is a Cheating Bastard: From Serenes Forest's page on forging: "There is an overall limit of 8 intervals that can be raised per weapon. For example, you can raise Might by 5 intervals and Critical by 3 intervals, but no more than that. [...] Enemies on higher difficulties can have weapons that exceed the 8 interval limit." That should tell you enough. And then there's the enemy-exclusive Skills for Lunatic Mode, which include one that always makes them hit, regardless of stats and a Luna that ALWAYS activates.
  • Cult: The entire nation of Plegia is a theocracy dedicated to the worship of the Fell Dragon Grima.
  • Dangerously Genre Savvy: The Developers themselves, when designing the "Entombed Heaven" DLC chapter. Its very existence shows they know full well that players love to exploit Entombed for easy EXP, but made sure if you just blindly rush in and started beating them up, you'll be met with a nasty surprise... Level 30 Entombed with Counter. Given that Entombed have massive HP, but abysmal Defence, that's an awful lot of damage coming right back at you...
  • Darker and Edgier: The Seinen-esque art style indicated a shift towards a more mature tone, promotional cutscenes are not afraid of showing how many people are going to die in the upcoming invasions, "Marth" seems to have become an Anti-Hero at best... Oh, and the second dragon? The one that'll cause the world's destruction? Yeah, turns out that's not so much a dragon as it is a borderline Eldritch Abomination. Whatever happened to the world after Marth was crowned, it was bad. It's not actually Marth, but Lucina - who is a Nice Girl when people get to know her. The Anti-Hero deal was a charade, because she impersonated Marth thinking he was one of these; if Lucina supports with Tiki, who actually knew Marth in person and even crushed on him as a child Dragon, she dispells such a view.
  • The Dev Team Thinks of Everything: Every possible pairing has a totally unique set of supports justifying it, and every pair of children who could potentially end up as siblings have unique supports if they do.
  • Dropped a Bridget On Him: Libra, on Virion. He almost pulls this on Chrom in his introduction, but Chrom manages to see through and stops himself.
  • Downloadable Content: Marth (without the mask) was officially announced as Nintendo's first DLC. Some others are: Roy, Leif, Alm, Celica, Micaiah, Elincia, Ephraim, Eirika, and Seliph.
  • Evil Sorcerer: Validar, the leader of the Grima Cult.
  • Exactly What It Says on the Tin: DLC Eirika's Class, "Bride"... guess what that looks like?
  • Gameplay-and-Story Segregation: The scene where Sumia accidently punches Chrom, Flavia comments about how love hurts. This occurs even if either person is married to another person (which yes, if you do enough grinding, can happen by that point). Unless Flavia didn't know or was simply joking, it might be this trope.
  • Giant Flyer: The dark dragon Grima. It's so huge that the final chapter takes place on its back.
  • I Have Your Older Sister: Gangrel captures Emmeryn and wants to force Chrom to give him the Shield of Seals for her safety. But, she kills herself via falling off a cliff to prevent this (She actually survives, but with Trauma-Induced Amnesia).
  • Impossibly Cool Clothes: Whereas the entire franchise so far has generally maintained a (relatively) realistic and practical bent in its character design, what's been seen of character designs of this game so far leans much more in the direction of this trope. The best examples by far are the knight characters.
  • Intercontinuity Crossover: 120 Characters from all past Fire Emblems return here, through a dimensional portal that exists in the land. The player can face them, hire them to join his army or buy items from them. And this is mostly unrelated to the game's main story. However, aside from their portraits, they just use generic classes and models colored like their original designs. Only a few characters, who are paid DLC content, actually get their own models and personal classes. The story of the paid DLC does involve many past characters though, including the ones that use generic models.
  • Hot Dad / Hot Mom: Parents apparently don't age a day Time traveling kids being the reason, of course meaning potentially all couples will continue to be gorgeous even after having children.
  • Hotter and Sexier: Compare Divine Dragon child Tiki's appearance in Awakening with her appearance in Shadow Dragon and see that the proof is in the pudding.
  • Kissing Cousins: Being cousins does not prevent children from reaching an S Support with eachother. ie, Lucina can perfectly marry Owain.
  • Lady of War: Cordelia, the Female Avatar, Say'ri. Sumia is one in training.
    • Lucina turns out to be one, and Severa and Noire can become this too.
  • Launcher of a Thousand Ships: The Avatar in-universe. This is completely intended.
  • Magic Knight: The second protagonist's main class; the "Strategist". It functions the same as Jugdral's Mage Fighter, wielding both magic and swords.
    • NUNSWITHAXES - Which later proved to also be MONKSWITHAXES
    • Tricksters and Falcoknights also qualify, since they use staves as well as weapons. So do Dark Knights and Dark Pegasi, which are closer to the traditional Magic Knight class from FE 4&5.
    • DLC Class "Demon Fighter": Swords, Axes, Tomes.
      • As well as it's followup, the "Bride" class: Bows, Staffs, and Lances.
  • Mark of Naga: As proof of their Heroic Lineage, Emmeryn has this on her forehead, Chrom on his shoulder and Lucina in her eye.
    • No one knows where Lissa's is She doesn't have one (and fears that she's illegitimate for that), but her son Owain does (which proves her legitimacy).
    • Out of Chrom's other prospect children, only Olivia's son Inigo mentions having the Mark - it's also in his eye
    • And it's also shown that The Avatar has the Mark of Grima in his/her hand. Which disappears if s/he performs an Heroic Sacrifice at the end.
  • Mastery Skill Portrait Attack: The cut-in also occurs on critical hits.
  • Mythology Gag: Cherche's wyvern is named Minerva.
  • Nerf: The forging system seemed to have had one, compared to how utterly broken it was in the preveous two games. You can now only give a limited number of 'buffs' to a single weapon, meaning you can no longer forge both Might and Critical up to max. You'll need to choose between a weapon that hits really hard all the time, or one that's slightly weaker but criticals more often.
  • One-Hit Kill: Assassins can learn the Lethality skill, which kills an non-boss enemy with one hit whenever it triggers.
  • Pimped-Out Dress: Eirika's new DLC costume. Complete with Giant Poofy Sleeves, Frills of Justice, and what appears to be sheer Fluffy Fashion Feathers. May double as a Battle Ballgown.
  • Player Character: The Avatar: the players choose his/her gender, name him or her, select a character portrait and model, and select his or her voice. They're locked in with the The Strategist class though, until they reach level 10 and can either reclass or promote.
  • Red Eyes, Take Warning: The Risen, in both their portraits and battle animations.
  • Relationship Values: The relationship system from Fire Emblem Jugdral returns, only this time allowing (almost) any two units of the opposite sex to tie the knot. Even the Avatar can get in on the action.
    • Certain characters who obtain an 'S' rating with each other will also have children. These children are dependent on the mother, except for Chrom who always has Lucina after chapter 12 no matter who he's supported with (and even if he doesn't), and the Avatar of any gender, who always has Morgan.
  • Shaggy Dog Story: If Chrom lands the killing blow on the final boss, it's heavily implied that Grima will come back and someone brushes this off by passing this onto the future generations. However, the cast doesn't seem too bothered by it; they believe that if they were able to re-seal Grima, then future generations will be able to do it too.
  • Shock and Awe: One of the elements the magical tomes use is electricity.
  • Somebody Else's Problem: If Grima is killed the "wrong" way, he'll come back to life to bring an end to the world within a few centuries. The heroes response? Hope that whoever's alive knows how to kill the omnicidal dragon.
  • Spell My Name with an "S": In Japan, Nowi's daughter is named ンン, roughly pronounched un-un or nn-nn. It's changed in English to the far-easier-to-pronunciate "Nah".
  • Spoiler Opening
  • Stock Subtitle: "Awakening"
  • Tactical Rock-Paper-Scissors: In terms of gaining a accuracy and critical hit bonus: Swords are effective against axe-wielders, axes beats lances, and lances complete the weapons triangle by being useful against swords.
  • The Reveal: "Marth" is actually Lucina, Chrom's daughter from the future..
  • This Loser Is You: Completely inverted. Not only does Robin have a special class and is the first true Magic Knight since Judgral, but he/she can also get paired with near everyone (including Chrom and Sumia, who have limited pairing options), and even have kids. Way to go, stud / hottie!
  • The Unexpected: Spotpass allows you to recruit Gangrel. Yes, THAT Gangrel.
  • Time Skip: With the presence of "Marth" and, it seems, Tiki in this game, it's all but a certainty that Awakening is a direct sequel to the Archanea series.
  • Timey-Wimey Ball: Your characters' children come from the future in order to prevent the end of the world. Expect a a lot of this.
  • Variable Mix: The battle music on most maps is a variation of the map's theme, shifting into the arrangement as the scene changes.
  • Yandere: Tharja, as one could tell from her various support conversations, especially the ones she has with The Avatar...
  • You Don't Look Like You: Ike and Micaiah's appearances in Marth's DLC. Their battle models are, well...
  • Zettai Ryouiki: Thus far, the biggest examples are males, in the form of Chrom and Marth[1], who score a grade-A!
  • Zombie Apocalypse: Like Sacred Stones, one's getting underway with the mass appearance of "Corpse Soldiers"... There's a Bad Future where it got to full-fledged Apocalypse levels.
  1. It still counts, as DLC Marth wears the same outfit as "Marth"
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