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Fate

  • Awesome Music: Didn't really kick in until The Traitor Soul and, to a much lesser extent, The Cursed King. The music in both games consisted of loops lasting under one minute composed by SomaTone Interactive, the same group of people who composed music for games produced by big-time developers such as Ubisoft, Electronic Arts and Blizzard Entertainment.
  • Demonic Spiders: The Widow Queen, its Widowlings and the Vile Tarantula. With a small group of Widowlings following it around, the Widow Queen will employ Zerg Rush if it sees you. The Vile Tarantula is not only relatively difficult to kill, but can also ensnare you with its Web Spell for a short time, effectively preventing you from fleeing and allowing other monsters nearby to beat you up. Consistent across all three is a scratch attack that often causes poison for nearly two minutes, the longest period of poison across all four games.
  • Excuse Plot: With every instalment, this YMMV trope's presence diminishes a little. The first game's plot could be summed up as "go down to Level x, kill this monster and be a hero". From the second game onwards, a Plot Device is added, be it the Book of Fate, the Chamber of Trials or a hermit called Awadji.
  • Hell Is That Noise: The anvil crash sound upon a failed, lousy or cursed equipment enchantment.
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