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Doremi Fantasy: Milon's DokiDoki Adventure (Milon no DokiDoki Daibouken) is a game released only on the Super Famicom in Japan, made by Hudson Soft in 1996. The game is a sequel to Milon's Secret Castle. It was later released on the Wii via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled Doremi Fantasy: Milon's Quest.
Basically, the story is that Milon was playing in the forest, when suddenly an evil demon named Amon kidnapped Milon's fairy friend, Alis, and took the music in the land with him. It's up to Milon to go after Amon, defeat his minions, and get the music and Alis back.
This game provides examples of:
- An Axe to Grind: The boss from World 4 uses two axes as her main weapons.
- Bubble Gun: A much more useful one than in its predecessor.
- Goomba Stomp: Milon's jump attack just momentarily stuns enemies and he can use them as platforms.
- Law of One Hundred: Collecting 100 musical notes gives Milon an extra life. When continuously collecting them, they multiply (i.e. 1x to 2x and so on).
- Lighter and Softer: Compared to Milon's Secret Castle.
- Shout-Out: The sixth boss is a a moon and a sun, which seems like an expy of a certain boss duo.
- Turns Red: The boss from World 4 starts to look more frog-like as she continues taking damage.
- Video Game Settings
- The Lost Woods: World 1, Journey Forest.
- Level Ate: World 2, Candy World.
- Big Fancy Castle: World 3, Concert Hall. It also has a bit of Band Land to it.
- Under the Sea: World 4, Fairy Village, with a mix of Green Hill Zone.
- Slippy-Slidey Ice World: World 5, Ice World.
- Hailfire Peaks: World 6 is a combination of Lethal Lava Land and Death Mountain.