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All The Tropes Wiki
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in:
Index Index

Strategy Game Tropes

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Main article: Strategy Game Tropes

All items (54)

  • #
  • A
  • B
  • C
  • D
  • E
  • F
  • G
  • H
  • I
  • J
  • K
  • L
  • M
  • N
  • O
  • P
  • Q
  • R
  • S
  • T
  • U
  • V
  • W
  • X
  • Y
  • Z
  • Other
A
  • A Commander Is You
  • After Action Report
  • All Swords Are the Same
  • Anti-Air
  • Anti-Cavalry
  • Arbitrary Headcount Limit
  • Area of Effect
  • Armor-Piercing Attack
B
  • Baseless Mission
C
  • Civil Warcraft
  • Command and Conquer Economy
  • Construct Additional Pylons
  • Cosmetically Different Sides
  • Crippling Overspecialization
D
  • Damage Is Fire
  • Defog of War
  • Dual Mode Unit
E
  • Easy Logistics
  • Enemy Exchange Program
F
  • Faction Calculus
  • Firewood Resources
  • Fog of War
G
  • Garrisonable Structures
  • Geo Effects
H
  • Hero Must Survive
  • Hold the Line
I
  • Instant Militia
M
  • Magic Tool
N
  • No Recycling
  • Non-Entity General
  • Not Playing Fair with Resources
P
  • Protection Mission
R
  • Refining Resources
  • Reinventing the Wheel
  • Ridiculously-Fast Construction
  • Risk Style Map
S
  • Separate but Identical
  • Some Dexterity Required
  • Splash Damage Abuse
  • Starting Units
  • Stop Poking Me
  • Strategy Game Tropes
  • Strong Flesh Weak Steel
  • Support Power
T
  • Tactical Rock-Paper-Scissors
  • Tech Tree
U
  • Unblockable Attack
  • Units Not to Scale
V
  • Video Game Time
W
  • Weather of War
  • Worker Unit
Y
  • You Have Researched Breathing
  • You Require More Vespene Gas
Z
  • Zerg Rush
Retrieved from "https://allthetropes.fandom.com/wiki/Category:Strategy_Game_Tropes?oldid=86460"
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