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"If there's anything I HATE... ...and WILL NOT TOLERATE... ...It's BONES and ADVERTISING!"—Slug Leader
A 1995 sci-fi Action RPG developed by Lucas Arts for the Super Nintendo in which you play as a kid who instantly gets promoted to a 21-star general in the Siderian Space Army. He or she must battle the evil Space Slug army led by the Sultan of Slime, who has declared war on humanity.
This game is set in a top-down perspective, and uses the same Game Engine as Zombies Ate My Neighbors. You fly on the E.S.S. Dire Wolf -- which is run by the dog-like Flexible Interactive Digital Omnicomputer, or FIDO -- and you must complete various missions while killing off slugs on the planets. When you arrive on a new planet, you fight off aerial slugs Asteroids-style, and you then must fight the slugs on the surface before you can go to the next. Along the way, you can acquire new weapons, ship upgrades to access new galaxies, and items. One of these is the ability to set up fast food stations (slugs hate advertising, and fast food is a form of it), which guarantees you that the slugs will never return to that planet again.
- Frictionless Ice: It is entirely possible to get stuck in a permanent loop of bouncing on one planet; after about three minutes, your ship's A.I. declares that it must pull you out and teleports you back to the ship.
- Fun with Acronyms: FIDO, as well as the sanitation robot FIFI (Futuristic Interstellar Flotsam Investigator).
- Honest John's Dealership: Black Market Max, among other shady dealers.
- Logo Joke: The Slug leader and a lackey descend on the Lucas Arts "Gold Man" logo, discuss how it has bones and appears to be an ad, then destroy it - as the Slug leader declares, the two things he hates are bones and advertising.
- Shout-Out: Two nearby planets are called Peabody and Sherman.
- Wraparound Levels