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In The Gamers Alliance, several heroes and villains have no special or magical powers and yet they've shown their skills many times against stronger opponents.
Several staff members of the SCP Foundation are (with the marked exception of Dr. Clef and Dr. Bright) humans without paranormal abilities, but they can take down or capture dangerous abnormal objects, and in some cases kill Reality Warpers.
Tech Infantry is a world with vampires, mages, werewolves, and eight-foot insectoid alien killing machines, and yet Erich von Shrakenberg, Icarus Hicks, James Welthammer, and the entire personnel of Earth Fleet and the Light Infantry manage to hold their own.
The forum RP Insane Cafe 3: The Curse of the Haunted Hotel has a a group of characters known as the "Pelvanida Group". They are a group of scientists and soldiers who kill an entire group of very powerful mages with nothing more than a shitload of guns and explosives.
Sensei Tetsuo Ito, martial arts instructor at Whateley Academy in the Whateley Universe. A little old man, he starts every term's aikido classes by picking the most dangerous mutant in the room and demonstrating that he can kick said mutant's ass.
In Darwin's Soldiers, the nonpowered heroes (villians) usually put up a decent fight against the augmented villians (heroes). They sometimes win.
Any analytical player with the Villager role in Comic Fury Werewolf arguably counts. If they catch the Werewolves, they almost certainly do. If they consistently catch the Werewolves, they definitely do.
As such, Ranger used to be one, but later lost his touch.
Marvels RPG has rules for making your character one of these.