Tropedia

  • Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed. Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Our policies can be reviewed here.
  • All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. Pages that don't do this will be subject to deletion, with or without explanation.
  • All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.

READ MORE

Tropedia
Register
Advertisement
WikEd fancyquotesQuotesBug-silkHeadscratchersIcons-mini-icon extensionPlaying WithUseful NotesMagnifierAnalysisPhoto linkImage LinksHaiku-wide-iconHaikuLaconic
Big big gun 8037

Okay, it may be the one BFG that would end any war, but it takes about one Falkands War[1] to build it, and two Anglo-Zanzibar Wars[2] to reload it after every single shot.

It's awesome. It's flashy. It's unstoppable.

It's also almost useless.

Yes, it seems that the designers put so much time into maxing out the "ultimate" factor of the ultimate attack that they forgot to actually make it usable. Maybe it requires too many resources to use, causing its allure of "awesome" to be lost as fast as your party's money. Maybe it requires some sort of bizarre set-up to enact, making your normal attacks and spells much easier to apply inside of battle.

Whatever the reason, it will get used once, as a test drive, and then never again. Yeah, it's awesome, but you've got a game to win here. Keep in mind, Awesome but Impractical is not Cool but Inefficient, which is where something appears to be awesome, but has no real benefit to using. Sometimes Awesome but Impractical moves carry a situational advantage, or are so Difficult but Awesome that even highly skilled players have trouble using them. Sure, maybe that mini-nuke will irradiate and possibly kill your party, but if you're in a big enough pinch, you may as well try it.

Mind you, if you care about doing cool stuff over winning, they can be quite fun. A competitive player will never look at them twice; this can be one of the good things about being a Noob.

Related to the Bragging Rights Reward and Inventional Wisdom on occasion. See also Useless Useful Spell, Blessed with Suck. Contrast Too Awesome to Use, Boring but Practical, Awesome Yet Practical, Simple Yet Awesome. and Game Breaker. Compare and contrast Difficult but Awesome; there, the focus usually is on Impractical turning out to be Awesome. Crosses with Death or Glory Attack when a miss will result in nasty consequences. Scary Impractical Armor is a Sub-Trope, as well as Impractically Fancy Outfit. In Real Life, this trope is often the reason behind I Want My Jetpack.

Please add only examples whose impracticality is shown within the work. If it works fine in-universe but should be impractical when you think about it, that's Fridge Logic.

Examples of Awesome but Impractical are listed on these subpages:



This All the Tropes site may look awesome, but what has it ever done for you?

  1. 73 days
  2. 76 minutes
Advertisement